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    Planifier Épinglé Verrouillé Déplacé Résolu 1.12.x
    1.12.x
    14 Messages 4 Publieurs 2.3k Vues 1 Watching
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    • robin4002R Hors-ligne
      robin4002 Moddeurs confirmés Rédacteurs Administrateurs
      dernière édition par

      Dans les deux cas ça va tourner sans joueur.
      WorldTickEvent est appelé pour chaque monde (donc une fois par dimension) et ServerTickEvent une seule fois pour tout le serveur.

      Si tu veux faire l’action seulement quand un joueur est là, il suffit de faire une condition vérifiant que le nombre de joueur est supérieur à 0 (tu peux l’obtenir depuis la classe MinecraftServer).

      1 réponse Dernière réponse Répondre Citer 0
      • L Hors-ligne
        LaurentOutang
        dernière édition par

        D’accord, merci bien

        1 réponse Dernière réponse Répondre Citer 0
        • L Hors-ligne
          LaurentOutang
          dernière édition par

          Cette ligne est-elle correcte si je veux que les saisons ne passent que quand il y a un joueur dans le monde normal ?

          if(Minecraft.getMinecraft().getIntegratedServer().worlds[0].playerEntities.size() > 0)
          
          1 réponse Dernière réponse Répondre Citer 0
          • robin4002R Hors-ligne
            robin4002 Moddeurs confirmés Rédacteurs Administrateurs
            dernière édition par

            Minecraft.getMinecraft().getIntegratedServer() ne fonctionne que en solo.

            Utilises plutôt FMLServerHandler.instance().getServer().getPlayerList().getPlayers().size()

            1 réponse Dernière réponse Répondre Citer 0
            • L Hors-ligne
              LaurentOutang
              dernière édition par

              Ok merci beaucoup

              1 réponse Dernière réponse Répondre Citer 0
              • L Hors-ligne
                LaurentOutang
                dernière édition par

                Bonjour, quand je lance le jeu (sur eclipse) et que je me connecte sur un des mondes, cela reste bloqué en affichant 0%. De plus si j’enleve le @EventBusSubcriber dans SeasonEvent le jeu se lance mais des que j’appuie sur echap il crash avec ce crash-report :

                –-- Minecraft Crash Report ----
                // Oh - I know what I did wrong!
                
                Time: 4/12/18 2:27 PM
                Description: Saving entity NBT
                
                java.lang.NullPointerException: Saving entity NBT
                at net.minecraftforge.fml.server.FMLServerHandler.getDataFixer(FMLServerHandler.java:355)
                at net.minecraftforge.fml.common.FMLCommonHandler.getDataFixer(FMLCommonHandler.java:764)
                at net.minecraft.entity.player.EntityPlayer.writeEntityToNBT(EntityPlayer.java:1032)
                at net.minecraft.entity.player.EntityPlayerMP.writeEntityToNBT(EntityPlayerMP.java:275)
                at net.minecraft.entity.Entity.writeToNBT(Entity.java:1956)
                at net.minecraft.server.integrated.IntegratedPlayerList.writePlayerData(IntegratedPlayerList.java:30)
                at net.minecraft.server.management.PlayerList.saveAllPlayerData(PlayerList.java:986)
                at net.minecraft.server.integrated.IntegratedServer.tick(IntegratedServer.java:176)
                at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:590)
                at java.lang.Thread.run(Unknown Source)
                
                A detailed walkthrough of the error, its code path and all known details is as follows:
                ---------------------------------------------------------------------------------------
                
                -- Head --
                Thread: Server thread
                Stacktrace:
                at net.minecraftforge.fml.server.FMLServerHandler.getDataFixer(FMLServerHandler.java:355)
                at net.minecraftforge.fml.common.FMLCommonHandler.getDataFixer(FMLCommonHandler.java:764)
                at net.minecraft.entity.player.EntityPlayer.writeEntityToNBT(EntityPlayer.java:1032)
                at net.minecraft.entity.player.EntityPlayerMP.writeEntityToNBT(EntityPlayerMP.java:275)
                
                -- Entity being saved --
                Details:
                Entity Type: null (net.minecraft.entity.player.EntityPlayerMP)
                Entity ID: 2626
                Entity Name: Player684
                Entity's Exact location: -127.55, 66.53, -251.49
                Entity's Block location: World: (-128,66,-252), Chunk: (at 0,4,4 in -8,-16; contains blocks -128,0,-256 to -113,255,-241), Region: (-1,-1; contains chunks -32,-32 to -1,-1, blocks -512,0,-512 to -1,255,-1)
                Entity's Momentum: 0.00, 0.00, 0.00
                Entity's Passengers: []
                Entity's Vehicle: ~~ERROR~~ NullPointerException: null
                Stacktrace:
                at net.minecraft.entity.Entity.writeToNBT(Entity.java:1956)
                at net.minecraft.server.integrated.IntegratedPlayerList.writePlayerData(IntegratedPlayerList.java:30)
                at net.minecraft.server.management.PlayerList.saveAllPlayerData(PlayerList.java:986)
                at net.minecraft.server.integrated.IntegratedServer.tick(IntegratedServer.java:176)
                at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:590)
                at java.lang.Thread.run(Unknown Source)
                
                -- System Details --
                Details:
                Minecraft Version: 1.12.2
                Operating System: Windows 10 (amd64) version 10.0
                Java Version: 1.8.0_161, Oracle Corporation
                Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
                Memory: 532384320 bytes (507 MB) / 1038876672 bytes (990 MB) up to 1038876672 bytes (990 MB)
                JVM Flags: 3 total; -Xincgc -Xmx1024M -Xms1024M
                IntCache: cache: 0, tcache: 0, allocated: 13, tallocated: 95
                FML: MCP 9.42 Powered by Forge 14.23.2.2629 5 mods loaded, 5 mods active
                States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
                
                | State     | ID        | Version      | Source                           | Signature |
                |:--------- |:--------- |:------------ |:-------------------------------- |:--------- |
                | UCHIJAAAA | minecraft | 1.12.2       | minecraft.jar                    | None      |
                | UCHIJAAAA | mcp       | 9.42         | minecraft.jar                    | None      |
                | UCHIJAAAA | FML       | 8.0.99.99    | forgeSrc-1.12.2-14.23.2.2629.jar | None      |
                | UCHIJAAAA | forge     | 14.23.2.2629 | forgeSrc-1.12.2-14.23.2.2629.jar | None      |
                | UCHIJAAAA | hm        | 1.1          | bin                              | None      |
                
                Loaded coremods (and transformers):
                GL info: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
                Profiler Position: N/A (disabled)
                Player Count: 1 / 8; [EntityPlayerMP['Player684'/2626, l='New World', x=-127.55, y=66.53, z=-251.49]]
                Type: Integrated Server (map_client.txt)
                Is Modded: Definitely; Client brand changed to 'fml,forge'
                

                Voici SeasonEvent :

                package com.laurentoutang.hardmod.Seasons;
                
                import java.util.Collection;
                
                import com.laurentoutang.hardmod.Init.ModItems;
                import com.laurentoutang.hardmod.capabilities.IMentalTemperature;
                import com.laurentoutang.hardmod.capabilities.MentalTemperatureProvider;
                
                import net.minecraft.block.BlockBeetroot;
                import net.minecraft.block.BlockCarrot;
                import net.minecraft.block.BlockCocoa;
                import net.minecraft.block.BlockCrops;
                import net.minecraft.block.BlockMelon;
                import net.minecraft.block.BlockPotato;
                import net.minecraft.block.BlockPumpkin;
                import net.minecraft.client.Minecraft;
                import net.minecraft.entity.player.EntityPlayer;
                import net.minecraft.init.Biomes;
                import net.minecraft.server.MinecraftServer;
                import net.minecraft.world.biome.Biome;
                import net.minecraftforge.event.CommandEvent;
                import net.minecraftforge.event.entity.player.PlayerWakeUpEvent;
                import net.minecraftforge.event.world.BlockEvent;
                import net.minecraftforge.fml.common.Mod.EventBusSubscriber;
                import net.minecraftforge.fml.common.ObfuscationReflectionHelper;
                import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
                import net.minecraftforge.fml.common.gameevent.TickEvent.PlayerTickEvent;
                import net.minecraftforge.fml.common.gameevent.TickEvent.WorldTickEvent;
                import net.minecraftforge.fml.common.registry.ForgeRegistries;
                import net.minecraftforge.fml.relauncher.Side;
                import net.minecraftforge.fml.server.FMLServerHandler;
                @EventBusSubscriber
                public class SeasonEvent {
                
                private static boolean transition = true;
                
                @SubscribeEvent
                public static void onWakeUp(PlayerWakeUpEvent event)
                {
                SeasonWorldProvider.season_manager.isDay = true;
                }
                
                @SubscribeEvent
                public static void onPlayerCommandTimeSet(CommandEvent event)
                {
                if(event.getCommand().getName() == "time" && "set".equals(event.getParameters()[0]))
                {
                event.setCanceled(true);
                }
                }
                
                @SubscribeEvent
                public static void onBlockDestroyed(BlockEvent.BreakEvent event)
                {
                if(SeasonWorldProvider.season_manager.getSeason() == SeasonManager.seasons.Winter && (
                      event.getState().getBlock() instanceof BlockBeetroot ||
                      event.getState().getBlock() instanceof BlockCarrot ||
                      event.getState().getBlock() instanceof BlockPotato ||
                      event.getState().getBlock() instanceof BlockCrops ||
                      event.getState().getBlock() instanceof BlockCocoa ||
                      event.getState().getBlock() instanceof BlockMelon ||
                      event.getState().getBlock() instanceof BlockPumpkin
                ))
                      {
                           event.setCanceled(true);
                      }
                }
                
                @SubscribeEvent
                public static void onPlayerTick(PlayerTickEvent event)
                {
                EntityPlayer player = event.player;
                
                if (player.world.isRemote)
                return;
                else
                registerArmorTemperature(player);
                
                }
                
                @SubscribeEvent
                public static void onWorldTick(WorldTickEvent event)
                {
                MinecraftServer serverMulti = FMLServerHandler.instance().getServer();
                MinecraftServer serverSolo = Minecraft.getMinecraft().getIntegratedServer();
                if(serverMulti != null)
                {
                if(serverMulti.getOnlinePlayerNames().length > 0)
                {
                if(SeasonWorldProvider.season_manager.getSeason() == SeasonManager.seasons.Winter)
                loadWinterProperties(event);
                else
                loadSummerProperties(event);
                }
                }
                else
                {
                if(serverSolo != null)
                {
                if(serverSolo.getOnlinePlayerNames().length > 0)
                {
                if(SeasonWorldProvider.season_manager.getSeason() == SeasonManager.seasons.Winter)
                loadWinterProperties(event);
                else
                loadSummerProperties(event);
                }
                }
                }
                }
                
                private static void registerArmorTemperature(EntityPlayer player)
                {
                IMentalTemperature mt = player.getCapability(MentalTemperatureProvider.MentalTemperature_CAP, null);
                
                if(player.inventory.armorItemInSlot(0).getItem().equals(ModItems.WOOLEN_BOOTS))
                {
                if(mt.getBootsTemperature() == 0)
                {
                mt.setBootsTemperature(10.f);
                }
                }
                else
                {
                mt.setBootsTemperature(0.f);
                }
                
                if(player.inventory.armorItemInSlot(1).getItem().equals(ModItems.WOOLEN_LEGGINS))
                {
                if(mt.getLegginsTemperature() == 0)
                {
                mt.setLegginsTemperature(10.f);
                }
                }
                else
                {
                mt.setLegginsTemperature(0.f);
                }
                
                if(player.inventory.armorItemInSlot(2).getItem().equals(ModItems.WOOLEN_CHESTPLATE))
                {
                if(mt.getChestplateTemperature() == 0)
                {
                mt.setChestplateTemperature(10.f);
                }
                }
                else
                {
                mt.setChestplateTemperature(0.f);
                }
                
                if(player.inventory.armorItemInSlot(3).getItem().equals(ModItems.WOOLEN_HELMET))
                {
                if(mt.getHelmetTemperature() == 0)
                {
                mt.setHelmetTemperature(10.f);
                }
                }
                else
                {
                mt.setHelmetTemperature(0.f);
                }
                }
                
                private static void loadWinterProperties(WorldTickEvent event)
                {
                Collection <biome>allBiomes  = ForgeRegistries.BIOMES.getValuesCollection();
                for(Biome b : allBiomes)
                {
                if(b != Biomes.HELL && b != Biomes.SKY && b != Biomes.VOID)
                {
                ObfuscationReflectionHelper.setPrivateValue(Biome.class, b, true, "enableSnow");
                ObfuscationReflectionHelper.setPrivateValue(Biome.class, b, 0.0F, "temperature");
                }
                
                }
                if(transition)
                {
                event.world.getWorldInfo().setRainTime(288000);
                transition = false;
                }
                
                }
                
                private static void loadSummerProperties(WorldTickEvent event)
                {
                if( transition == false)
                transition = true;
                
                Collection <biome>allBiomes  = ForgeRegistries.BIOMES.getValuesCollection();
                
                ObfuscationReflectionHelper.setPrivateValue(Biome.class, Biomes.OCEAN, false, "enableSnow");
                ObfuscationReflectionHelper.setPrivateValue(Biome.class, Biomes.OCEAN, 0.5F, "temperature");
                
                ObfuscationReflectionHelper.setPrivateValue(Biome.class, Biomes.BEACH, false, "enableSnow");
                ObfuscationReflectionHelper.setPrivateValue(Biome.class, Biomes.BEACH, 0.8F, "temperature");
                
                ObfuscationReflectionHelper.setPrivateValue(Biome.class, Biomes.BIRCH_FOREST, false, "enableSnow");
                ObfuscationReflectionHelper.setPrivateValue(Biome.class, Biomes.BIRCH_FOREST, 0.6F, "temperature");
                
                ObfuscationReflectionHelper.setPrivateValue(Biome.class, Biomes.BIRCH_FOREST_HILLS, false, "enableSnow");
                ObfuscationReflectionHelper.setPrivateValue(Biome.class, Biomes.BIRCH_FOREST_HILLS, 0.6F, "temperature");
                
                ObfuscationReflectionHelper.setPrivateValue(Biome.class, Biomes.COLD_BEACH, 0.05F, "temperature");
                
                ObfuscationReflectionHelper.setPrivateValue(Biome.class, Biomes.COLD_TAIGA, -0.5F, "temperature");
                
                ObfuscationReflectionHelper.setPrivateValue(Biome.class, Biomes.COLD_TAIGA_HILLS, -0.5F, "temperature");
                
                ObfuscationReflectionHelper.setPrivateValue(Biome.class, Biomes.DEEP_OCEAN, false, "enableSnow");
                ObfuscationReflectionHelper.setPrivateValue(Biome.class, Biomes.DEEP_OCEAN, 0.5F, "temperature");
                
                ObfuscationReflectionHelper.setPrivateValue(Biome.class, Biomes.DESERT, false, "enableSnow");
                ObfuscationReflectionHelper.setPrivateValue(Biome.class, Biomes.DESERT, 2.0F, "temperature");
                
                ObfuscationReflectionHelper.setPrivateValue(Biome.class, Biomes.DESERT_HILLS, false, "enableSnow");
                ObfuscationReflectionHelper.setPrivateValue(Biome.class, Biomes.DESERT_HILLS, 2.0F, "temperature");
                
                ObfuscationReflectionHelper.setPrivateValue(Biome.class, Biomes.EXTREME_HILLS, false, "enableSnow");
                ObfuscationReflectionHelper.setPrivateValue(Biome.class, Biomes.EXTREME_HILLS, 0.2F, "temperature");
                ObfuscationReflectionHelper.setPrivateValue(Biome.class, Biomes.EXTREME_HILLS_EDGE, false, "enaleSnow");
                ObfuscationReflectionHelper.setPrivateValue(Biome.class, Biomes.EXTREME_HILLS_EDGE, 0.2F, "temerature");
                
                ObfuscationReflectionHelper.setPrivateValue(Biome.class, Biomes.EXTREME_HILLS_WITH_TREES, false, "enableSnow");
                ObfuscationReflectionHelper.setPrivateValue(Biome.class, Biomes.EXTREME_HILLS_WITH_TREES, 0.2F, "temperature");
                ObfuscationReflectionHelper.setPrivateValue(Biome.class, Biomes.FOREST, false, "enableSnow");
                ObfuscationReflectionHelper.setPrivateValue(Biome.class, Biomes.FOREST, 0.7F, "temperature");
                
                ObfuscationReflectionHelper.setPrivateValue(Biome.class, Biomes.FOREST_HILLS, false, "enableSnow");
                ObfuscationReflectionHelper.setPrivateValue(Biome.class, Biomes.FOREST_HILLS, 0.7F, "temperature");
                
                ObfuscationReflectionHelper.setPrivateValue(Biome.class, Biomes.FROZEN_OCEAN, 0.0F, "temperature");
                
                ObfuscationReflectionHelper.setPrivateValue(Biome.class, Biomes.FROZEN_RIVER, 0.0F, "temperature");
                
                ObfuscationReflectionHelper.setPrivateValue(Biome.class, Biomes.ICE_MOUNTAINS, 0.0F, "temperature");
                
                ObfuscationReflectionHelper.setPrivateValue(Biome.class, Biomes.ICE_PLAINS, 0.0F, "temperature");
                
                ObfuscationReflectionHelper.setPrivateValue(Biome.class, Biomes.JUNGLE, false, "enableSnow");
                ObfuscationReflectionHelper.setPrivateValue(Biome.class, Biomes.JUNGLE, 0.95F, "temperature");
                
                ObfuscationReflectionHelper.setPrivateValue(Biome.class, Biomes.JUNGLE_EDGE, false, "enableSnow");
                ObfuscationReflectionHelper.setPrivateValue(Biome.class, Biomes.JUNGLE_EDGE, 0.95F, "temperature");
                
                ObfuscationReflectionHelper.setPrivateValue(Biome.class, Biomes.JUNGLE_HILLS, false, "enableSnow");
                ObfuscationReflectionHelper.setPrivateValue(Biome.class, Biomes.JUNGLE_HILLS, 0.95F, "temperature");
                
                ObfuscationReflectionHelper.setPrivateValue(Biome.class, Biomes.MESA, false, "enableSnow");
                ObfuscationReflectionHelper.setPrivateValue(Biome.class, Biomes.MESA, 2.0F, "temperature");
                
                ObfuscationReflectionHelper.setPrivateValue(Biome.class, Biomes.MESA_CLEAR_ROCK, false, "enableSnow");
                ObfuscationReflectionHelper.setPrivateValue(Biome.class, Biomes.MESA_CLEAR_ROCK, 2.0F, "temperature");
                
                ObfuscationReflectionHelper.setPrivateValue(Biome.class, Biomes.MESA_ROCK, false, "enableSnow");
                ObfuscationReflectionHelper.setPrivateValue(Biome.class, Biomes.MESA_ROCK, 2.0F, "temperature");
                
                ObfuscationReflectionHelper.setPrivateValue(Biome.class, Biomes.MUSHROOM_ISLAND, false, "enableSnow");
                ObfuscationReflectionHelper.setPrivateValue(Biome.class, Biomes.MUSHROOM_ISLAND, 0.9F, "temperature");
                
                ObfuscationReflectionHelper.setPrivateValue(Biome.class, Biomes.MUSHROOM_ISLAND_SHORE, false, "enableSnow");
                ObfuscationReflectionHelper.setPrivateValue(Biome.class, Biomes.MUSHROOM_ISLAND_SHORE, 0.9F, "temperature");
                
                ObfuscationReflectionHelper.setPrivateValue(Biome.class, Biomes.MUTATED_BIRCH_FOREST, false, "enableSnow");
                ObfuscationReflectionHelper.setPrivateValue(Biome.class, Biomes.MUTATED_BIRCH_FOREST, 0.6F, "temperature");
                
                ObfuscationReflectionHelper.setPrivateValue(Biome.class, Biomes.MUTATED_BIRCH_FOREST_HILLS, false, "enableSnow");
                ObfuscationReflectionHelper.setPrivateValue(Biome.class, Biomes.MUTATED_BIRCH_FOREST_HILLS, 0.6F, "temperature");
                
                ObfuscationReflectionHelper.setPrivateValue(Biome.class, Biomes.MUTATED_DESERT, false, "enableSnow");
                ObfuscationReflectionHelper.setPrivateValue(Biome.class, Biomes.MUTATED_DESERT, 2.0F, "temperature");
                
                ObfuscationReflectionHelper.setPrivateValue(Biome.class, Biomes.MUTATED_EXTREME_HILLS, false, "enableSnow");
                ObfuscationReflectionHelper.setPrivateValue(Biome.class, Biomes.MUTATED_EXTREME_HILLS, 0.2F, "temperature");
                
                ObfuscationReflectionHelper.setPrivateValue(Biome.class, Biomes.MUTATED_EXTREME_HILLS_WITH_TREES, false, "enableSnow");
                ObfuscationReflectionHelper.setPrivateValue(Biome.class, Biomes.MUTATED_EXTREME_HILLS_WITH_TREES, 0.2F, "temperature");
                
                ObfuscationReflectionHelper.setPrivateValue(Biome.class, Biomes.MUTATED_FOREST, false, "enableSnow");
                ObfuscationReflectionHelper.setPrivateValue(Biome.class, Biomes.MUTATED_FOREST, 0.6F, "temperature");
                
                ObfuscationReflectionHelper.setPrivateValue(Biome.class, Biomes.MUTATED_ICE_FLATS, 0.0F, "temperature");
                
                ObfuscationReflectionHelper.setPrivateValue(Biome.class, Biomes.MUTATED_JUNGLE, false, "enableSnow");
                ObfuscationReflectionHelper.setPrivateValue(Biome.class, Biomes.MUTATED_JUNGLE, 0.95F, "temperature");
                
                ObfuscationReflectionHelper.setPrivateValue(Biome.class, Biomes.MUTATED_JUNGLE_EDGE, false, "enableSnow");
                ObfuscationReflectionHelper.setPrivateValue(Biome.class, Biomes.MUTATED_JUNGLE_EDGE, 0.95F, "temperature");
                
                ObfuscationReflectionHelper.setPrivateValue(Biome.class, Biomes.MUTATED_MESA, false, "enableSnow");
                ObfuscationReflectionHelper.setPrivateValue(Biome.class, Biomes.MUTATED_MESA, 2.0F, "temperature");
                
                ObfuscationReflectionHelper.setPrivateValue(Biome.class, Biomes.MUTATED_MESA_CLEAR_ROCK, false, "enableSnow");
                ObfuscationReflectionHelper.setPrivateValue(Biome.class, Biomes.MUTATED_MESA_CLEAR_ROCK, 2.0F, "temperature");
                
                ObfuscationReflectionHelper.setPrivateValue(Biome.class, Biomes.MUTATED_MESA_ROCK, false, "enableSnow");
                ObfuscationReflectionHelper.setPrivateValue(Biome.class, Biomes.MUTATED_MESA_ROCK, 2.0F, "temperature");
                
                ObfuscationReflectionHelper.setPrivateValue(Biome.class, Biomes.MUTATED_PLAINS, false, "enableSnow");
                ObfuscationReflectionHelper.setPrivateValue(Biome.class, Biomes.MUTATED_PLAINS, 0.8F, "temperature");
                
                ObfuscationReflectionHelper.setPrivateValue(Biome.class, Biomes.MUTATED_REDWOOD_TAIGA, false, "enableSnow");
                ObfuscationReflectionHelper.setPrivateValue(Biome.class, Biomes.MUTATED_REDWOOD_TAIGA, 0.25F, "temperature");
                
                ObfuscationReflectionHelper.setPrivateValue(Biome.class, Biomes.MUTATED_REDWOOD_TAIGA_HILLS, false, "enableSnow");
                ObfuscationReflectionHelper.setPrivateValue(Biome.class, Biomes.MUTATED_REDWOOD_TAIGA_HILLS, 0.25F, "temperature");
                
                ObfuscationReflectionHelper.setPrivateValue(Biome.class, Biomes.MUTATED_ROOFED_FOREST, false, "enableSnow");
                ObfuscationReflectionHelper.setPrivateValue(Biome.class, Biomes.MUTATED_ROOFED_FOREST, 0.7F, "temperature");
                
                ObfuscationReflectionHelper.setPrivateValue(Biome.class, Biomes.MUTATED_SAVANNA, false, "enableSnow");
                ObfuscationReflectionHelper.setPrivateValue(Biome.class, Biomes.MUTATED_SAVANNA, 1.2F, "temperature");
                
                ObfuscationReflectionHelper.setPrivateValue(Biome.class, Biomes.MUTATED_SAVANNA_ROCK, false, "enableSnow");
                ObfuscationReflectionHelper.setPrivateValue(Biome.class, Biomes.MUTATED_SAVANNA_ROCK, 1.2F, "temperature");
                
                ObfuscationReflectionHelper.setPrivateValue(Biome.class, Biomes.MUTATED_SWAMPLAND, false, "enableSnow");
                ObfuscationReflectionHelper.setPrivateValue(Biome.class, Biomes.MUTATED_SWAMPLAND, 0.8F, "temperature");
                
                ObfuscationReflectionHelper.setPrivateValue(Biome.class, Biomes.MUTATED_TAIGA, false, "enableSnow");
                ObfuscationReflectionHelper.setPrivateValue(Biome.class, Biomes.MUTATED_TAIGA, 0.25F, "temperature");
                
                ObfuscationReflectionHelper.setPrivateValue(Biome.class, Biomes.MUTATED_TAIGA_COLD, -0.5F, "temperature");
                
                ObfuscationReflectionHelper.setPrivateValue(Biome.class, Biomes.PLAINS, false, "enableSnow");
                ObfuscationReflectionHelper.setPrivateValue(Biome.class, Biomes.PLAINS, 0.8F, "temperature");
                
                ObfuscationReflectionHelper.setPrivateValue(Biome.class, Biomes.REDWOOD_TAIGA, false, "enableSnow");
                ObfuscationReflectionHelper.setPrivateValue(Biome.class, Biomes.REDWOOD_TAIGA, 0.25F, "temperature");
                
                ObfuscationReflectionHelper.setPrivateValue(Biome.class, Biomes.REDWOOD_TAIGA_HILLS, false, "enableSnow");
                ObfuscationReflectionHelper.setPrivateValue(Biome.class, Biomes.REDWOOD_TAIGA_HILLS, 0.25F, "temperature");
                
                ObfuscationReflectionHelper.setPrivateValue(Biome.class, Biomes.RIVER, false, "enableSnow");
                ObfuscationReflectionHelper.setPrivateValue(Biome.class, Biomes.RIVER, 0.5F, "temperature");
                
                ObfuscationReflectionHelper.setPrivateValue(Biome.class, Biomes.ROOFED_FOREST, false, "enableSnow");
                ObfuscationReflectionHelper.setPrivateValue(Biome.class, Biomes.ROOFED_FOREST, 0.7F, "temperature");
                
                ObfuscationReflectionHelper.setPrivateValue(Biome.class, Biomes.SAVANNA, false, "enableSnow");
                ObfuscationReflectionHelper.setPrivateValue(Biome.class, Biomes.SAVANNA, 1.2F, "temperature");
                
                ObfuscationReflectionHelper.setPrivateValue(Biome.class, Biomes.SAVANNA_PLATEAU, false, "enableSnow");
                ObfuscationReflectionHelper.setPrivateValue(Biome.class, Biomes.SAVANNA_PLATEAU, 1.2F, "temperature");
                
                ObfuscationReflectionHelper.setPrivateValue(Biome.class, Biomes.STONE_BEACH, false, "enableSnow");
                ObfuscationReflectionHelper.setPrivateValue(Biome.class, Biomes.STONE_BEACH, 0.2F, "temperature");
                
                ObfuscationReflectionHelper.setPrivateValue(Biome.class, Biomes.SWAMPLAND, false, "enableSnow");
                ObfuscationReflectionHelper.setPrivateValue(Biome.class, Biomes.SWAMPLAND, 0.8F, "temperature");
                
                ObfuscationReflectionHelper.setPrivateValue(Biome.class, Biomes.TAIGA, false, "enableSnow");
                ObfuscationReflectionHelper.setPrivateValue(Biome.class, Biomes.TAIGA, 0.25F, "temperature");
                
                ObfuscationReflectionHelper.setPrivateValue(Biome.class, Biomes.TAIGA_HILLS, false, "enableSnow");
                ObfuscationReflectionHelper.setPrivateValue(Biome.class, Biomes.TAIGA_HILLS, 0.25F, "temperature");
                }
                }
                
                

                et le hud :

                package com.laurentoutang.hardmod.HUD;
                
                import java.awt.Color;
                import java.util.Iterator;
                import java.util.List;
                
                import com.laurentoutang.hardmod.util.Reference;
                
                import net.minecraft.client.Minecraft;
                import net.minecraft.client.gui.Gui;
                import net.minecraft.client.gui.ScaledResolution;
                import net.minecraft.entity.player.EntityPlayer;
                import net.minecraft.server.MinecraftServer;
                import net.minecraft.server.management.PlayerList;
                import net.minecraft.util.ResourceLocation;
                import net.minecraft.util.text.TextComponentString;
                import net.minecraft.world.biome.Biome;
                import net.minecraftforge.client.event.RenderGameOverlayEvent;
                import net.minecraftforge.client.event.RenderGameOverlayEvent.ElementType;
                import net.minecraftforge.common.BiomeManager.BiomeType;
                import net.minecraftforge.fml.common.Mod.EventBusSubscriber;
                import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
                import net.minecraftforge.fml.relauncher.Side;
                import net.minecraftforge.fml.server.FMLServerHandler;
                
                @EventBusSubscriber(modid = Reference.MOD_ID, value = {Side.CLIENT})
                public class SidePannel {
                
                public static final Minecraft MC = Minecraft.getMinecraft();
                public static final EntityPlayer entity_player = MC.player;
                
                @SubscribeEvent
                public static void renderGameOverlayPre(RenderGameOverlayEvent.Pre event)
                {
                
                }
                
                @SubscribeEvent
                public static void renderGameOverlayPost(RenderGameOverlayEvent.Post event)
                {
                
                if(event.getType().equals(ElementType.ALL))
                {
                //faire une version solo et une version multi
                ScaledResolution res = event.getResolution();
                int width = event.getResolution().getScaledWidth();
                int height = event.getResolution().getScaledHeight();
                
                MinecraftServer serverMulti = FMLServerHandler.instance().getServer();
                if(serverMulti != null)
                           {
                System.out.println("multi");
                //Number of player
                
                String s = serverMulti.getOnlinePlayerNames().length + "/" + serverMulti.getMaxPlayers() + " joueurs";
                Gui.drawRect(width - 5 - MC.fontRenderer.getStringWidth(s), 2, width - 2, 4 + MC.fontRenderer.FONT_HEIGHT, Integer.MIN_VALUE);
                           MC.fontRenderer.drawString(s, width - 3 - MC.fontRenderer.getStringWidth(s), 4, Color.WHITE.getRGB());
                
                //Life of players
                
                           PlayerList players = serverMulti.getPlayerList();
                           if(players != null)
                           {
                            for(int i = 0 ; i < players.getCurrentPlayerCount() ; i++)
                            {
                            String life = players.getPlayers().get(i).getDisplayNameString() + " : " +  players.getPlayers().get(i).getHealth() + " / 20";
                        Gui.drawRect(width - 5 - MC.fontRenderer.getStringWidth(life), 64+i*(2 + MC.fontRenderer.FONT_HEIGHT), width - 2, 64+(i+1)*(2 + MC.fontRenderer.FONT_HEIGHT), Integer.MIN_VALUE);
                               MC.fontRenderer.drawString(life, width - 3 - MC.fontRenderer.getStringWidth(life), 66+i*(2 + MC.fontRenderer.FONT_HEIGHT), Color.YELLOW.getRGB());
                        }
                
                           }
                           }
                else
                {
                MinecraftServer serverSolo = Minecraft.getMinecraft().getIntegratedServer();
                if(serverSolo != null)
                           {
                //Number of player
                System.out.println("solo");
                String s = serverSolo.getOnlinePlayerNames().length + "/" + serverSolo.getMaxPlayers() + " joueurs";
                Gui.drawRect(width - 5 - MC.fontRenderer.getStringWidth(s), 2, width - 2, 4 + MC.fontRenderer.FONT_HEIGHT, Integer.MIN_VALUE);
                           MC.fontRenderer.drawString(s, width - 3 - MC.fontRenderer.getStringWidth(s), 4, Color.WHITE.getRGB());
                
                //Life of players
                
                           PlayerList players = serverSolo.getPlayerList();
                           if(players != null)
                           {
                            for(int i = 0 ; i < players.getCurrentPlayerCount() ; i++)
                            {
                            String life = players.getPlayers().get(i).getDisplayNameString() + " : " +  players.getPlayers().get(i).getHealth() + " / 20";
                        Gui.drawRect(width - 5 - MC.fontRenderer.getStringWidth(life), 64+i*(2 + MC.fontRenderer.FONT_HEIGHT), width - 2, 64+(i+1)*(2 + MC.fontRenderer.FONT_HEIGHT), Integer.MIN_VALUE);
                               MC.fontRenderer.drawString(life, width - 3 - MC.fontRenderer.getStringWidth(life), 66+i*(2 + MC.fontRenderer.FONT_HEIGHT), Color.YELLOW.getRGB());
                        }
                
                           }
                           }
                }
                }
                }
                
                }
                
                

                Ce sont les deux seules classes où j’utilise les serveurs, de plus je ne savais pas si il fallait gérer en deux temps : un serveur solo et un serveur multi pour que le  mode soit compatible en solo et en multi. Merci</biome></biome>

                1 réponse Dernière réponse Répondre Citer 0
                • Superloup10S Hors-ligne
                  Superloup10 Modérateurs
                  dernière édition par

                  Bon, tu vas avoir un crash avec cette ligne MinecraftServer serverMulti = FMLServerHandler.instance().getServer(); dans la classe SidePanel. Si tu enregistres un event côté client et que tu appelles une classe Serveur, tu vas crash.

                  Si vous souhaitez me faire un don, il vous suffit de cliquer sur le bouton situé en dessous.

                  Je suis un membre apprécié et joueur, j'ai déjà obtenu 17 points de réputation.

                  1 réponse Dernière réponse Répondre Citer 0
                  • L Hors-ligne
                    LaurentOutang
                    dernière édition par

                    D’accord, mais du coup je suppose qu’il n’existe pas de méthode qui permette d’avoir les joueurs connectés côté client. Du coup je suis obligé de faire avec des packets ?

                    1 réponse Dernière réponse Répondre Citer 0
                    • DeletedD Hors-ligne
                      Deleted
                      dernière édition par

                      Il existe déjà un packet du genre pour compléter le menu tab.

                      1 réponse Dernière réponse Répondre Citer 0
                      • L Hors-ligne
                        LaurentOutang
                        dernière édition par

                        J’ai ca mais rien pour les hp

                        NetworkPlayerInfo element = it.next();
                        String life =  MC.ingameGUI.getTabList().getPlayerName(element) + " : " + " / 20";
                        
                        

                        Ceci à l’air de marcher

                        PlayerList players = FMLClientHandler.instance().getServer().getPlayerList();
                                GameProfile[] playerProfiles = players.getOnlinePlayerProfiles();        
                        
                           if(playerProfiles != null)
                           {
                            int i = 0;
                        
                            for(GameProfile playerProfile : playerProfiles)
                            {
                            String life = playerProfile.getName() + " : " + players.getPlayerByUsername(playerProfile.getName()).getHealth() + " / 20";
                        
                                Gui.drawRect(width - 5 - MC.fontRenderer.getStringWidth(life), 64+i*(2 + MC.fontRenderer.FONT_HEIGHT), width - 2, 64+(i+1)*(2 + MC.fontRenderer.FONT_HEIGHT), Integer.MIN_VALUE);
                                MC.fontRenderer.drawString(life, width - 3 - MC.fontRenderer.getStringWidth(life), 66+i*(2 + MC.fontRenderer.FONT_HEIGHT), Color.YELLOW.getRGB());
                                i++;
                            }    
                           }
                        
                        1 réponse Dernière réponse Répondre Citer 0
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