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    Crash au lancement de la map

    Planifier Épinglé Verrouillé Déplacé Résolu 1.7.x
    1.7.10
    3 Messages 2 Publieurs 1.1k Vues 1 Watching
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    • AlbanninouA Hors-ligne
      Albanninou
      dernière édition par

      Bonjour a tous ,
      j’ai un problème, mon mod crash mais je comprend pas pour quoi , voici le code :

      ​package com.Albanninou.Testmod.Blocks.TileEntity;
      
      import com.Albanninou.Testmod.Blocks.LampForGrowth;
      import com.Albanninou.Testmod.Items.DropOfBlood;
      
      import net.minecraft.block.Block;
      import net.minecraft.block.IGrowable;
      import net.minecraft.block.material.Material;
      import net.minecraft.entity.player.EntityPlayer;
      import net.minecraft.init.Blocks;
      import net.minecraft.init.Items;
      import net.minecraft.inventory.IInventory;
      import net.minecraft.item.Item;
      import net.minecraft.item.ItemStack;
      import net.minecraft.nbt.NBTTagCompound;
      import net.minecraft.nbt.NBTTagList;
      import net.minecraft.network.NetworkManager;
      import net.minecraft.network.Packet;
      import net.minecraft.network.play.server.S35PacketUpdateTileEntity;
      import net.minecraft.tileentity.TileEntity;
      import net.minecraft.world.World;
      
      public class TileEntityLampOfGrowth extends TileEntity implements IInventory {
      private ItemStack[] inventory = new ItemStack[27];
      private String customName;
      
      public Block block;
      public Material Materiaux;
      public int a = 4;
      public int temp = 0;
      
      @Override
      public void writeToNBT(NBTTagCompound compound) {
      super.writeToNBT(compound);
      NBTTagList nbttaglist = new NBTTagList();
      
      for (int i = 0; i < this.inventory.length; ++i) {
      if (this.inventory* != null) {
      NBTTagCompound nbttagcompound1 = new NBTTagCompound();
      nbttagcompound1.setByte("Slot", (byte) i);
      this.inventory*.writeToNBT(nbttagcompound1);
      nbttaglist.appendTag(nbttagcompound1);
      }
      }
      
      compound.setTag("Items", nbttaglist);
      
      if (this.hasCustomInventoryName()) {
      compound.setString("CustomName", this.customName);
      }
      
      }
      
      @Override
      public void readFromNBT(NBTTagCompound compound) {
      super.readFromNBT(compound);
      NBTTagList nbttaglist = compound.getTagList("Items", 10);
      this.inventory = new ItemStack[this.getSizeInventory()];
      
      if (compound.hasKey("CustomName", 8)) {
      this.customName = compound.getString("CustomName");
      }
      
      for (int i = 0; i < nbttaglist.tagCount(); ++i) {
      NBTTagCompound nbttagcompound1 = nbttaglist.getCompoundTagAt(i);
      int j = nbttagcompound1.getByte("Slot") & 255;
      
      if (j >= 0 && j < this.inventory.length) {
      this.inventory[j] = ItemStack.loadItemStackFromNBT(nbttagcompound1);
      }
      }
      
      }
      
      public Packet getDescriptionPacket() {
      NBTTagCompound nbttagcompound = new NBTTagCompound();
      this.writeToNBT(nbttagcompound);
      return new S35PacketUpdateTileEntity(this.xCoord, this.yCoord, this.zCoord, 0, nbttagcompound);
      }
      
      public void onDataPacket(NetworkManager net, S35PacketUpdateTileEntity pkt) {
      this.readFromNBT(pkt.func_148857_g());
      }
      
      @Override
      public void updateEntity() {
      
      super.updateEntity();
      int x = this.xCoord;
      int y = this.yCoord;
      int z = this.zCoord;
      World world = this.getWorldObj();
      
      if (temp == 30) {
      
      for (a = -4; a != 5; a++) {
      
      for (int c = -4; c != 5; c++) {
      
      block = world.getBlock(x + a, y, z + c);
      Materiaux = block.getMaterial();
      if (Materiaux == Material.plants) {
      
      // fonction pour faire poussez la plante
      if (block instanceof IGrowable) {
      IGrowable igrowable = (IGrowable) block;
      
      if (igrowable.func_149851_a(world, x + a, y, z + c, world.isRemote)) {
      if (!world.isRemote) {
      if (this.inventory != null
      && igrowable.func_149852_a(world, world.rand, x + a, y, z + c)) {
      for (int i = 1; i <= 27; i++) {
      if (this.inventory* != null) {
      ItemStack stack = this.inventory*;
      if (stack.getItem() == DropOfBlood.DropOfBlood) {
      igrowable.func_149853_b(world, world.rand, x + a, y, z + c);
      igrowable.func_149853_b(world, world.rand, x + a, y, z + c);
      igrowable.func_149853_b(world, world.rand, x + a, y, z + c);
      decrStackSize(i, 1);
      i = 27;
      }
      }
      
      }
      }
      }
      }
      }
      
      }
      
      }
      }
      temp = 0;
      }
      temp++;
      }
      
      @Override
      public void closeInventory() {
      
      }
      
      @Override
      public String getInventoryName() {
      
      return this.hasCustomInventoryName() ? this.customName : "Lamp For Growth";
      }
      
      @Override
      public int getInventoryStackLimit() {
      
      return 64;
      }
      
      @Override
      public int getSizeInventory() {
      
      return this.inventory.length;
      }
      
      @Override
      public ItemStack getStackInSlot(int slotId) {
      
      return this.inventory[slotId];
      }
      
      @Override
      public ItemStack decrStackSize(int slotIndex, int amount) {
      if (this.inventory[slotIndex] != null) {
      ItemStack itemstack;
      
      if (this.inventory[slotIndex].stackSize <= amount) {
      itemstack = this.inventory[slotIndex];
      this.inventory[slotIndex] = null;
      this.markDirty();
      return itemstack;
      } else {
      itemstack = this.inventory[slotIndex].splitStack(amount);
      
      if (this.inventory[slotIndex].stackSize == 0) {
      this.inventory[slotIndex] = null;
      }
      
      this.markDirty();
      return itemstack;
      }
      } else {
      return null;
      }
      }
      
      @Override
      public ItemStack getStackInSlotOnClosing(int slodIndex) {
      if (this.inventory[slodIndex] != null) {
      ItemStack itemstack = this.inventory[slodIndex];
      this.inventory[slodIndex] = null;
      return itemstack;
      } else {
      return null;
      }
      }
      
      @Override
      public void setInventorySlotContents(int slotIndex, ItemStack stack) {
      this.inventory[slotIndex] = stack;
      
      if (stack != null && stack.stackSize > this.getInventoryStackLimit()) {
      stack.stackSize = this.getInventoryStackLimit();
      }
      
      this.markDirty();
      }
      
      @Override
      public boolean hasCustomInventoryName() {
      
      return this.customName != null && !this.customName.isEmpty();
      }
      
      public void setCustomName(String customName) {
      this.customName = customName;
      }
      
      @Override
      public boolean isItemValidForSlot(int side, ItemStack stack) {
      
      return stack != null && (stack.getItem() == DropOfBlood.DropOfBlood
      || (stack.getItem() == Items.dye && stack.getItemDamage() == 15));
      }
      
      @Override
      public boolean isUseableByPlayer(EntityPlayer player) {
      
      return worldObj.getTileEntity(xCoord, yCoord, zCoord) == this
      && player.getDistanceSq(xCoord + 0.5, yCoord + 0.5, zCoord + 0.5) < 64;
      
      }
      
      @Override
      public void openInventory() {
      
      }
      
      }
      

      et voila le rapport de crash :

      ​[11:55:46] [Server thread/ERROR]: Encountered an unexpected exception
      net.minecraft.util.ReportedException: Ticking block entity
      at net.minecraft.server.MinecraftServer.updateTimeLightAndEntities(MinecraftServer.java:709) ~[MinecraftServer.class:?]
      at net.minecraft.server.MinecraftServer.tick(MinecraftServer.java:614) ~[MinecraftServer.class:?]
      at net.minecraft.server.integrated.IntegratedServer.tick(IntegratedServer.java:118) ~[IntegratedServer.class:?]
      at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:485) [MinecraftServer.class:?]
      at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:752) [MinecraftServer$2.class:?]
      Caused by: java.lang.ArrayIndexOutOfBoundsException: 27
      at com.Albanninou.Testmod.Blocks.TileEntity.TileEntityLampOfGrowth.updateEntity(TileEntityLampOfGrowth.java:113) ~[TileEntityLampOfGrowth.class:?]
      at net.minecraft.world.World.updateEntities(World.java:2160) ~[World.class:?]
      at net.minecraft.world.WorldServer.updateEntities(WorldServer.java:515) ~[WorldServer.class:?]
      at net.minecraft.server.MinecraftServer.updateTimeLightAndEntities(MinecraftServer.java:703) ~[MinecraftServer.class:?]
      … 4 more
      [11:55:46] [Server thread/ERROR]: This crash report has been saved to: C:\Users\Jeune\Desktop\forge-1.7.10-10.13.4.1481-1.7.10-src\eclipse\.\crash-reports\crash-2015-07-14_11.55.46-server.txt
      [11:55:46] [Server thread/INFO]: Stopping server
      [11:55:46] [Server thread/INFO]: Saving players
      [11:55:46] [Client thread/INFO] [STDOUT]: [net.minecraft.client.Minecraft:displayCrashReport:388]: –-- Minecraft Crash Report ----
      // Ouch. That hurt :(
      
      Time: 14/07/15 11:55
      Description: Ticking block entity
      
      java.lang.ArrayIndexOutOfBoundsException: 27
      at com.Albanninou.Testmod.Blocks.TileEntity.TileEntityLampOfGrowth.updateEntity(TileEntityLampOfGrowth.java:113)
      at net.minecraft.world.World.updateEntities(World.java:2160)
      at net.minecraft.world.WorldServer.updateEntities(WorldServer.java:515)
      at net.minecraft.server.MinecraftServer.updateTimeLightAndEntities(MinecraftServer.java:703)
      at net.minecraft.server.MinecraftServer.tick(MinecraftServer.java:614)
      at net.minecraft.server.integrated.IntegratedServer.tick(IntegratedServer.java:118)
      at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:485)
      at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:752)
      
      A detailed walkthrough of the error, its code path and all known details is as follows:
      ---------------------------------------------------------------------------------------
      
      -- Head --
      Stacktrace:
      at com.Albanninou.Testmod.Blocks.TileEntity.TileEntityLampOfGrowth.updateEntity(TileEntityLampOfGrowth.java:113)
      
      -- Block entity being ticked --
      Details:
      Name: TestMod:Test Mod // com.Albanninou.Testmod.Blocks.TileEntity.TileEntityLampOfGrowth
      Block type: ID #167 (tile.LampForGrowth // com.Albanninou.Testmod.Blocks.LampForGrowth)
      Block data value: 0 / 0x0 / 0b0000
      Block location: World: (65,4,-345), Chunk: (at 1,0,7 in 4,-22; contains blocks 64,0,-352 to 79,255,-337), Region: (0,-1; contains chunks 0,-32 to 31,-1, blocks 0,0,-512 to 511,255,-1)
      Actual block type: ID #167 (tile.LampForGrowth // com.Albanninou.Testmod.Blocks.LampForGrowth)
      Actual block data value: 0 / 0x0 / 0b0000
      Stacktrace:
      at net.minecraft.world.World.updateEntities(World.java:2160)
      at net.minecraft.world.WorldServer.updateEntities(WorldServer.java:515)
      
      -- Affected level --
      Details:
      Level name: uiiui
      All players: 1 total; [EntityPlayerMP['Albanninou'/229, l='uiiui', x=68,27, y=4,00, z=-347,58]]
      Chunk stats: ServerChunkCache: 284 Drop: 0
      Level seed: 7707778288352647411
      Level generator: ID 01 - flat, ver 0\. Features enabled: true
      Level generator options: 
      Level spawn location: World: (66,4,-341), Chunk: (at 2,0,11 in 4,-22; contains blocks 64,0,-352 to 79,255,-337), Region: (0,-1; contains chunks 0,-32 to 31,-1, blocks 0,0,-512 to 511,255,-1)
      Level time: 2283 game time, 2283 day time
      Level dimension: 0
      Level storage version: 0x04ABD - Anvil
      Level weather: Rain time: 50051 (now: false), thunder time: 32944 (now: false)
      Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: true
      Stacktrace:
      at net.minecraft.server.MinecraftServer.updateTimeLightAndEntities(MinecraftServer.java:703)
      at net.minecraft.server.MinecraftServer.tick(MinecraftServer.java:614)
      at net.minecraft.server.integrated.IntegratedServer.tick(IntegratedServer.java:118)
      at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:485)
      at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:752)
      
      – System Details --
      Details:
      Minecraft Version: 1.7.10
      Operating System: Windows 8.1 (amd64) version 6.3
      Java Version: 1.7.0_67, Oracle Corporation
      Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
      Memory: 945392336 bytes (901 MB) / 1056309248 bytes (1007 MB) up to 1056309248 bytes (1007 MB)
      JVM Flags: 3 total; -Xincgc -Xmx1024M -Xms1024M
      AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
      IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
      FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1481 4 mods loaded, 4 mods active
      States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
      UCHIJAAAA mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) 
      UCHIJAAAA FML{7.10.99.99} [Forge Mod Loader] (forgeSrc-1.7.10-10.13.4.1481-1.7.10.jar) 
      UCHIJAAAA Forge{10.13.4.1481} [Minecraft Forge] (forgeSrc-1.7.10-10.13.4.1481-1.7.10.jar) 
      UCHIJAAAA TestMod{1.0.0} [Test Mod] (bin) 
      GL info: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
      Profiler Position: N/A (disabled)
      Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
      Player Count: 1 / 8; [EntityPlayerMP['Albanninou'/229, l='uiiui', x=68,27, y=4,00, z=-347,58]]
      Type: Integrated Server (map_client.txt)
      Is Modded: Definitely; Client brand changed to 'fml,forge'
      [11:55:46] [Client thread/INFO] [STDOUT]: [net.minecraft.client.Minecraft:displayCrashReport:393]: #@!@# Game crashed! Crash report saved to: #@!@# .\crash-reports\crash-2015-07-14_11.55.46-server.txt
      [11:55:46] [Client thread/INFO] [FML]: Waiting for the server to terminate/save.
      [11:55:46] [Server thread/INFO]: Saving worlds
      [11:55:46] [Server thread/INFO]: Saving chunks for level 'uiiui'/Overworld
      [11:55:46] [Server thread/INFO]: Saving chunks for level 'uiiui'/Nether
      [11:55:46] [Server thread/INFO]: Saving chunks for level 'uiiui'/The End
      [11:55:47] [Server thread/INFO] [FML]: Unloading dimension 0
      [11:55:47] [Server thread/INFO] [FML]: Unloading dimension -1
      [11:55:47] [Server thread/INFO] [FML]: Unloading dimension 1
      [11:55:47] [Server thread/INFO] [FML]: Applying holder lookups
      [11:55:47] [Server thread/INFO] [FML]: Holder lookups applied
      [11:55:47] [Server thread/INFO] [FML]: The state engine was in incorrect state SERVER_STOPPING and forced into state SERVER_STOPPED. Errors may have been discarded.
      [11:55:47] [Client thread/INFO] [FML]: Server terminated.
      AL lib: (EE) alc_cleanup: 1 device not closed
      

      Voila en espèrent que qu’elle qu’un est la réponse , sur bonne programmation a tous .

      1 réponse Dernière réponse Répondre Citer 0
      • robin4002R Hors-ligne
        robin4002 Moddeurs confirmés Rédacteurs Administrateurs
        dernière édition par

        Ligne 113 de ton tileentity tu dépasse la taille du tableau.
        Dans ta boucle for avec i il faut mettre i < 27 et non i <= 27

        1 réponse Dernière réponse Répondre Citer 0
        • AlbanninouA Hors-ligne
          Albanninou
          dernière édition par

          Merci sa marche

          1 réponse Dernière réponse Répondre Citer 0
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