<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Problème de mod non détécté…]]></title><description><![CDATA[<p dir="auto">J’ai un problème <img src="https://www.minecraftforgefrance.fr/assets/plugins/nodebb-plugin-emoji/emoji/android/1f615.png?v=3a52b347b9a" class="not-responsive emoji emoji-android emoji--confused" style="height:23px;width:auto;vertical-align:middle" title=":/" alt="😕" /></p>
<p dir="auto">Lorsque je lance le client avec mon mod, le mod est ignoré <img src="https://www.minecraftforgefrance.fr/assets/plugins/nodebb-plugin-emoji/emoji/android/1f615.png?v=3a52b347b9a" class="not-responsive emoji emoji-android emoji--confused" style="height:23px;width:auto;vertical-align:middle" title=":/" alt="😕" /></p>
<p dir="auto">Class principale (/!\ SPOIL /!)</p>
<pre><code class="java">package utybo.mod.ingotevolution;

import net.minecraft.block.Block;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import utybo.mod.proxy.serverproxyIngotsE;
import cpw.mods.fml.common.Mod;
import cpw.mods.fml.common.Mod.EventHandler;
import cpw.mods.fml.common.Mod.Instance;
import cpw.mods.fml.common.SidedProxy;
import cpw.mods.fml.common.event.FMLInitializationEvent;
import cpw.mods.fml.common.event.FMLPostInitializationEvent;
import cpw.mods.fml.common.event.FMLPreInitializationEvent;
import cpw.mods.fml.common.network.NetworkMod;
import cpw.mods.fml.common.registry.GameRegistry;

@Mod(modid = "IngotsEvolution", name = "Ingots Evolution", version = "0.1")
@NetworkMod(clientSideRequired = true, serverSideRequired = true)

public class ModClassIngotsE
{

@SidedProxy(clientSide = "utybo.mod.proxy.clientproxyIngotsE", serverSide = "utybo.mod.proxy.serverproxyIngotsE")
public static serverproxyIngotsE proxy;

@Instance("IngotsEvolution")
public static ModClassIngotsE instance;

public static CreativeTabs TutorialCreativeTabs = new IngotsEvolutionTab("IngotsEvolutionBlocks");

public static Block DarkStone;

@EventHandler
public void PreInit(FMLPreInitializationEvent event)
{
DarkStone = new DarkStone(701).setHardness(1.0F).setResistance(5.0F).setStepSound(Block.soundStoneFootstep).setUnlocalizedName("DarkStone").setTextureName("ingotse:DarkStone");
GameRegistry.registerBlock(DarkStone, "DarkStone");
}

@EventHandler
public void Init(FMLInitializationEvent event)
{

proxy.registerRender();
}

@EventHandler
public void PostInit(FMLPostInitializationEvent event)
{
// RECIPE
GameRegistry.addRecipe(new ItemStack(DarkStone), new Object[] {"X", "Y", 'X', Block.pistonBase, 'Y', Block.stone,});
}
}
</code></pre>
]]></description><link>https://www.minecraftforgefrance.fr/topic/176/problème-de-mod-non-détécté</link><generator>RSS for Node</generator><lastBuildDate>Tue, 11 Aug 2026 05:09:27 GMT</lastBuildDate><atom:link href="https://www.minecraftforgefrance.fr/topic/176.rss" rel="self" type="application/rss+xml"/><pubDate>Sun, 08 Sep 2013 13:39:08 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Problème de mod non détécté… on Sun, 08 Sep 2013 14:00:37 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/jglrxavpok" aria-label="Profile: jglrxavpok">@<bdi>jglrxavpok</bdi></a> : Il n’y a pas forcément besoin de ça.</p>
]]></description><link>https://www.minecraftforgefrance.fr/post/6733</link><guid isPermaLink="true">https://www.minecraftforgefrance.fr/post/6733</guid><dc:creator><![CDATA[Superloup10]]></dc:creator><pubDate>Sun, 08 Sep 2013 14:00:37 GMT</pubDate></item><item><title><![CDATA[Reply to Problème de mod non détécté… on Sun, 08 Sep 2013 13:59:04 GMT]]></title><description><![CDATA[<p dir="auto">Je vais arrêter d’essayer de comprendre le développement sous Forge…<br />
En bref le lancement avec eclipse fonctionne! Merci!</p>
]]></description><link>https://www.minecraftforgefrance.fr/post/6732</link><guid isPermaLink="true">https://www.minecraftforgefrance.fr/post/6732</guid><dc:creator><![CDATA[utybo]]></dc:creator><pubDate>Sun, 08 Sep 2013 13:59:04 GMT</pubDate></item><item><title><![CDATA[Reply to Problème de mod non détécté… on Sun, 08 Sep 2013 13:58:02 GMT]]></title><description><![CDATA[<p dir="auto">J’en suis pas sûr, mais je pense que tu devrais remplacer ton @NetworkMod par ceci:</p>
<pre><code class="java">@NetworkMod(clientSideRequired=true, serverSideRequired=true,

clientPacketHandlerSpec = @SidedPacketHandler(channels = {"IngotsEvolution" }, packetHandler = ClientPacketHandler.class),

serverPacketHandlerSpec = @SidedPacketHandler(channels = {"IngotsEvolution" }, packetHandler = ServerPacketHandler.class))
</code></pre>
<p dir="auto">Histoire que le client et le serveur puisse communiquer tranquillement entre eux à propos de ton mod <img src="https://www.minecraftforgefrance.fr/assets/plugins/nodebb-plugin-emoji/emoji/android/1f609.png?v=3a52b347b9a" class="not-responsive emoji emoji-android emoji--wink" style="height:23px;width:auto;vertical-align:middle" title=";)" alt="😉" /></p>
<p dir="auto">EDIT: Eclipse compile directement le jeu (et le mod) au lancement, donc toutes tes modifications apparaitront <img src="https://www.minecraftforgefrance.fr/assets/plugins/nodebb-plugin-emoji/emoji/android/1f609.png?v=3a52b347b9a" class="not-responsive emoji emoji-android emoji--wink" style="height:23px;width:auto;vertical-align:middle" title=";)" alt="😉" /></p>
]]></description><link>https://www.minecraftforgefrance.fr/post/6731</link><guid isPermaLink="true">https://www.minecraftforgefrance.fr/post/6731</guid><dc:creator><![CDATA[jglrxavpok]]></dc:creator><pubDate>Sun, 08 Sep 2013 13:58:02 GMT</pubDate></item><item><title><![CDATA[Reply to Problème de mod non détécté… on Sun, 08 Sep 2013 13:56:36 GMT]]></title><description><![CDATA[<p dir="auto">C’est possible??? o.O<br />
J’essaie de suite <img src="https://www.minecraftforgefrance.fr/assets/plugins/nodebb-plugin-emoji/emoji/android/1f642.png?v=3a52b347b9a" class="not-responsive emoji emoji-android emoji--slightly_smiling_face" style="height:23px;width:auto;vertical-align:middle" title=":)" alt="🙂" /></p>
]]></description><link>https://www.minecraftforgefrance.fr/post/6730</link><guid isPermaLink="true">https://www.minecraftforgefrance.fr/post/6730</guid><dc:creator><![CDATA[utybo]]></dc:creator><pubDate>Sun, 08 Sep 2013 13:56:36 GMT</pubDate></item><item><title><![CDATA[Reply to Problème de mod non détécté… on Sun, 08 Sep 2013 13:55:10 GMT]]></title><description><![CDATA[<p dir="auto">Je te conseille de lancer le jeu directement depuis Eclispe. C’est beaucoup mieux pour tester <img src="https://www.minecraftforgefrance.fr/assets/plugins/nodebb-plugin-emoji/emoji/android/1f642.png?v=3a52b347b9a" class="not-responsive emoji emoji-android emoji--slightly_smiling_face" style="height:23px;width:auto;vertical-align:middle" title=":)" alt="🙂" /></p>
]]></description><link>https://www.minecraftforgefrance.fr/post/6729</link><guid isPermaLink="true">https://www.minecraftforgefrance.fr/post/6729</guid><dc:creator><![CDATA[jglrxavpok]]></dc:creator><pubDate>Sun, 08 Sep 2013 13:55:10 GMT</pubDate></item><item><title><![CDATA[Reply to Problème de mod non détécté… on Sun, 08 Sep 2013 13:53:27 GMT]]></title><description><![CDATA[<p dir="auto">Voici le log après un démarrage de minecraft! (startclient.bat)<br />
:::<br />
== MCP 8.04 (data: 8.04, client: 1.6.2, server: 1.6.2) ==<br />
“scalac” is not found on the PATH. Scala files will not be recompiled<br />
[15:51:29] sept. 08, 2013 3:51:29 PM net.minecraft.launchwrapper.LogWrapper log<br />
[15:51:29] INFO: Using tweak class name cpw.mods.fml.common.launcher.FMLTweaker<br />
[15:51:29] 2013-09-08 15:51:29 [INFO] [ForgeModLoader] Forge Mod Loader version<br />
6.2.60.859 for Minecraft 1.6.2 loading<br />
[15:51:29] 2013-09-08 15:51:29 [INFO] [ForgeModLoader] Java is Java HotSpot<img src="https://www.minecraftforgefrance.fr/assets/plugins/nodebb-plugin-emoji/emoji/android/2122.png?v=3a52b347b9a" class="not-responsive emoji emoji-android emoji--tm" style="height:23px;width:auto;vertical-align:middle" title="™" alt="™" /><br />
Client VM, version 1.7.0_25, running on Windows 7:x86:6.1, installed at C:\Progr<br />
am Files\Java\jdk1.7.0_25\jre<br />
[15:51:29] 2013-09-08 15:51:29 [INFO] [ForgeModLoader] Managed to load a deobfus<br />
cated Minecraft name- we are in a deobfuscated environment. Skipping runtime deo<br />
bfuscation<br />
[15:51:29] 2013-09-08 15:51:29 [INFO] [STDOUT] Loaded 39 rules from AccessTransf<br />
ormer config file fml_at.cfg<br />
[15:51:29] 2013-09-08 15:51:29 [INFO] [STDOUT] Loaded 107 rules from AccessTrans<br />
former config file forge_at.cfg<br />
[15:51:30] 2013-09-08 15:51:30 [SEVERE] [ForgeModLoader] The binary patch set is<br />
missing. Either you are in a development environment, or things are not going t<br />
o work!<br />
[15:51:31] 2013-09-08 15:51:31 [INFO] [ForgeModLoader] Launching wrapped minecra<br />
ft<br />
[15:51:32] 2013-09-08 15:51:32 [INFO] [Minecraft-Client] Setting user: Player644</p>
<p dir="auto">[15:51:32] 2013-09-08 15:51:32 [INFO] [Minecraft-Client] (Session ID is null)<br />
[15:51:33] 2013-09-08 15:51:33 [INFO] [Minecraft-Client] LWJGL Version: 2.9.0<br />
[15:51:34] 2013-09-08 15:51:34 [INFO] [Minecraft-Client] Reloading ResourceManag<br />
er: Default<br />
[15:51:34] 2013-09-08 15:51:34 [INFO] [STDOUT]<br />
[15:51:34] 2013-09-08 15:51:34 [INFO] [STDOUT] Starting up SoundSystem…<br />
[15:51:35] 2013-09-08 15:51:35 [INFO] [MinecraftForge] Attempting early Minecraf<br />
tForge initialization<br />
[15:51:35] 2013-09-08 15:51:35 [INFO] [STDOUT] MinecraftForge v9.10.1.859 Initia<br />
lized<br />
[15:51:35] 2013-09-08 15:51:35 [INFO] [ForgeModLoader] MinecraftForge v9.10.1.85<br />
9 Initialized<br />
[15:51:35] 2013-09-08 15:51:35 [INFO] [STDOUT] Initializing LWJGL OpenAL<br />
[15:51:35] 2013-09-08 15:51:35 [INFO] [STDOUT] (The LWJGL binding of OpenAL.<br />
For more information, see <a href="http://www.lwjgl.org" target="_blank" rel="noopener noreferrer nofollow ugc">http://www.lwjgl.org</a>)<br />
[15:51:35] 2013-09-08 15:51:35 [INFO] [STDOUT] Replaced 101 ore recipies<br />
[15:51:35] 2013-09-08 15:51:35 [INFO] [MinecraftForge] Completed early Minecraft<br />
Forge initialization<br />
[15:51:35] 2013-09-08 15:51:35 [INFO] [ForgeModLoader] Reading custom logging pr<br />
operties from C:\Users\matthieu\Desktop\PROJECT\forge\mcp\jars\config\logging.pr<br />
operties<br />
[15:51:35] 2013-09-08 15:51:35 [OFF] [ForgeModLoader] Logging level for ForgeMod<br />
Loader logging is set to ALL<br />
[15:51:35] 2013-09-08 15:51:35 [INFO] [STDOUT] OpenAL initialized.<br />
[15:51:35] 2013-09-08 15:51:35 [INFO] [ForgeModLoader] Searching C:\Users\matthi<br />
eu\Desktop\PROJECT\forge\mcp\jars\mods for mods<br />
[15:51:35] 2013-09-08 15:51:35 [INFO] [STDOUT]<br />
[15:51:39] 2013-09-08 15:51:39 [INFO] [ForgeModLoader] Forge Mod Loader has iden<br />
tified 3 mods to load<br />
[15:51:39] 2013-09-08 15:51:39 [INFO] [mcp] Activating mod mcp<br />
[15:51:39] 2013-09-08 15:51:39 [INFO] [FML] Activating mod FML<br />
[15:51:39] 2013-09-08 15:51:39 [INFO] [Forge] Activating mod Forge<br />
[15:51:39] 2013-09-08 15:51:39 [WARNING] [Forge Mod Loader] Mod Forge Mod Loader<br />
is missing a pack.mcmeta file, things may not work well<br />
[15:51:39] 2013-09-08 15:51:39 [WARNING] [Minecraft Forge] Mod Minecraft Forge i<br />
s missing a pack.mcmeta file, things may not work well<br />
[15:51:39] 2013-09-08 15:51:39 [INFO] [Minecraft-Client] Reloading ResourceManag<br />
er: Default, FMLFileResourcePack:Forge Mod Loader, FMLFileResourcePack:Minecraft<br />
Forge<br />
[15:51:39] 2013-09-08 15:51:39 [INFO] [STDOUT]<br />
[15:51:40] 2013-09-08 15:51:40 [INFO] [STDOUT] SoundSystem shutting down…<br />
[15:51:40] 2013-09-08 15:51:40 [INFO] [STDOUT] Author: Paul Lamb, www.paulsc<br />
<a href="http://ode.com" target="_blank" rel="noopener noreferrer nofollow ugc">ode.com</a><br />
[15:51:40] 2013-09-08 15:51:40 [INFO] [STDOUT]<br />
[15:51:40] 2013-09-08 15:51:40 [INFO] [STDOUT]<br />
[15:51:40] 2013-09-08 15:51:40 [INFO] [STDOUT] Starting up SoundSystem…<br />
[15:51:40] 2013-09-08 15:51:40 [INFO] [ForgeModLoader] Registering Forge Packet<br />
Handler<br />
[15:51:40] 2013-09-08 15:51:40 [INFO] [ForgeModLoader] Succeeded registering For<br />
ge Packet Handler<br />
[15:51:40] 2013-09-08 15:51:40 [INFO] [ForgeModLoader] Configured a dormant chun<br />
k cache size of 0<br />
[15:51:40] 2013-09-08 15:51:40 [INFO] [STDOUT] Initializing LWJGL OpenAL<br />
[15:51:40] 2013-09-08 15:51:40 [INFO] [STDOUT] (The LWJGL binding of OpenAL.<br />
For more information, see <a href="http://www.lwjgl.org" target="_blank" rel="noopener noreferrer nofollow ugc">http://www.lwjgl.org</a>)<br />
[15:51:40] 2013-09-08 15:51:40 [INFO] [STDOUT] OpenAL initialized.<br />
[15:51:40] 2013-09-08 15:51:40 [INFO] [STDOUT]<br />
[15:51:41] 2013-09-08 15:51:41 [INFO] [ForgeModLoader] Forge Mod Loader has succ<br />
essfully loaded 3 mods<br />
[15:51:41] 2013-09-08 15:51:41 [WARNING] [Forge Mod Loader] Mod Forge Mod Loader<br />
is missing a pack.mcmeta file, things may not work well<br />
[15:51:41] 2013-09-08 15:51:41 [WARNING] [Minecraft Forge] Mod Minecraft Forge i<br />
s missing a pack.mcmeta file, things may not work well<br />
[15:51:41] 2013-09-08 15:51:41 [INFO] [Minecraft-Client] Reloading ResourceManag<br />
er: Default, FMLFileResourcePack:Forge Mod Loader, FMLFileResourcePack:Minecraft<br />
Forge<br />
[15:51:42] 2013-09-08 15:51:42 [INFO] [STDOUT]<br />
[15:51:42] 2013-09-08 15:51:42 [INFO] [STDOUT] SoundSystem shutting down…<br />
[15:51:42] 2013-09-08 15:51:42 [INFO] [STDOUT] Author: Paul Lamb, www.paulsc<br />
<a href="http://ode.com" target="_blank" rel="noopener noreferrer nofollow ugc">ode.com</a><br />
[15:51:42] 2013-09-08 15:51:42 [INFO] [STDOUT]<br />
[15:51:42] 2013-09-08 15:51:42 [INFO] [STDOUT]<br />
[15:51:42] 2013-09-08 15:51:42 [INFO] [STDOUT] Starting up SoundSystem…<br />
[15:51:43] 2013-09-08 15:51:42 [INFO] [STDOUT] Initializing LWJGL OpenAL<br />
[15:51:43] 2013-09-08 15:51:42 [INFO] [STDOUT] (The LWJGL binding of OpenAL.<br />
For more information, see <a href="http://www.lwjgl.org" target="_blank" rel="noopener noreferrer nofollow ugc">http://www.lwjgl.org</a>)<br />
[15:51:43] 2013-09-08 15:51:43 [INFO] [STDOUT] OpenAL initialized.<br />
[15:51:43] 2013-09-08 15:51:43 [INFO] [STDOUT]<br />
[15:51:44] 2013-09-08 15:51:44 [SEVERE] [Minecraft-Client] Realms: Invalid sessi<br />
on id</p>
<p dir="auto">:::</p>
]]></description><link>https://www.minecraftforgefrance.fr/post/6727</link><guid isPermaLink="true">https://www.minecraftforgefrance.fr/post/6727</guid><dc:creator><![CDATA[utybo]]></dc:creator><pubDate>Sun, 08 Sep 2013 13:53:27 GMT</pubDate></item><item><title><![CDATA[Reply to Problème de mod non détécté… on Sun, 08 Sep 2013 13:49:41 GMT]]></title><description><![CDATA[<p dir="auto">Avec Forge, le log est le contenu de la console <img src="https://www.minecraftforgefrance.fr/assets/plugins/nodebb-plugin-emoji/emoji/android/1f609.png?v=3a52b347b9a" class="not-responsive emoji emoji-android emoji--wink" style="height:23px;width:auto;vertical-align:middle" title=";)" alt="😉" /></p>
]]></description><link>https://www.minecraftforgefrance.fr/post/6726</link><guid isPermaLink="true">https://www.minecraftforgefrance.fr/post/6726</guid><dc:creator><![CDATA[jglrxavpok]]></dc:creator><pubDate>Sun, 08 Sep 2013 13:49:41 GMT</pubDate></item><item><title><![CDATA[Reply to Problème de mod non détécté… on Sun, 08 Sep 2013 13:48:57 GMT]]></title><description><![CDATA[<p dir="auto">Euh je n’ai rien vu dans la console, je regarde le log…</p>
]]></description><link>https://www.minecraftforgefrance.fr/post/6725</link><guid isPermaLink="true">https://www.minecraftforgefrance.fr/post/6725</guid><dc:creator><![CDATA[utybo]]></dc:creator><pubDate>Sun, 08 Sep 2013 13:48:57 GMT</pubDate></item><item><title><![CDATA[Reply to Problème de mod non détécté… on Sun, 08 Sep 2013 13:47:31 GMT]]></title><description><![CDATA[<p dir="auto">Quand tu dis que ton mod est ignoré, c’est-à-dire?<br />
As-tu une erreur dans les logs?<br />
Si oui, envoie nous le log.<br />
Si non, envoie-le quand même que l’on puisse vérifier que ton mod est réellement ignoré.</p>
]]></description><link>https://www.minecraftforgefrance.fr/post/6724</link><guid isPermaLink="true">https://www.minecraftforgefrance.fr/post/6724</guid><dc:creator><![CDATA[jglrxavpok]]></dc:creator><pubDate>Sun, 08 Sep 2013 13:47:31 GMT</pubDate></item></channel></rss>