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    Résolu Get la texture d'un joueur

    Anciennes versions
    1.6.4
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    • Ama
      Ama dernière édition par

      Bonsoir !

      Je cherche à prendre l’URL de la texture d’un joueur le http://skins.minecraft.net et à l’appliquer à mon modèle comme une texture normale !

      Tout (du moins je l’espère) ce passe du côté du ResourceLocation donc voilà ma ligne de code

      private static final ResourceLocation playerSkin = new ResourceLocation(FMLClientHandler.instance().getClient().thePlayer.getSkinUrl(FMLClientHandler.instance().getClient().getSession().getUsername()));
      
      

      Et voilà l’erreur console que j’ai, malgré qu’après test de l’URL elle fonctionne !

      :::

      août 08, 2014 10:04:02 PM net.minecraft.launchwrapper.LogWrapper log
      INFOS: Loading tweak class name cpw.mods.fml.common.launcher.FMLTweaker
      août 08, 2014 10:04:02 PM net.minecraft.launchwrapper.LogWrapper log
      INFOS: Using primary tweak class name cpw.mods.fml.common.launcher.FMLTweaker
      août 08, 2014 10:04:02 PM net.minecraft.launchwrapper.LogWrapper log
      INFOS: Calling tweak class cpw.mods.fml.common.launcher.FMLTweaker
      2014-08-08 22:04:02 [INFOS] [ForgeModLoader] Forge Mod Loader version 6.99.19.964 for Minecraft 1.6.4 loading
      2014-08-08 22:04:02 [INFOS] [ForgeModLoader] Java is Java HotSpot(TM) 64-Bit Server VM, version 1.7.0_65, running on Windows 8.1:amd64:6.3, installed at C:\Program Files\Java\jre7
      2014-08-08 22:04:02 [INFOS] [ForgeModLoader] Managed to load a deobfuscated Minecraft name- we are in a deobfuscated environment. Skipping runtime deobfuscation
      2014-08-08 22:04:03 [INFOS] [ForgeModLoader] Loading tweak class name cpw.mods.fml.common.launcher.FMLInjectionAndSortingTweaker
      2014-08-08 22:04:03 [INFOS] [ForgeModLoader] Loading tweak class name cpw.mods.fml.common.launcher.FMLDeobfTweaker
      2014-08-08 22:04:03 [INFOS] [ForgeModLoader] Calling tweak class cpw.mods.fml.common.launcher.FMLInjectionAndSortingTweaker
      2014-08-08 22:04:03 [INFOS] [ForgeModLoader] Calling tweak class cpw.mods.fml.common.launcher.FMLInjectionAndSortingTweaker
      2014-08-08 22:04:03 [INFOS] [ForgeModLoader] Calling tweak class cpw.mods.fml.relauncher.CoreModManager$FMLPluginWrapper
      2014-08-08 22:04:03 [INFOS] [STDOUT] Loaded 40 rules from AccessTransformer config file fml_at.cfg
      2014-08-08 22:04:03 [GRAVE] [ForgeModLoader] The binary patch set is missing. Either you are in a development environment, or things are not going to work!
      2014-08-08 22:04:04 [GRAVE] [ForgeModLoader] The minecraft jar file:/C:/Users/Jean-Baptiste/.gradle/caches/minecraft/net/minecraftforge/forge/1.6.4-9.11.1.964/forge-1.6.4-9.11.1.964-mcp.jar!/net/minecraft/client/ClientBrandRetriever.class appears to be corrupt! There has been CRITICAL TAMPERING WITH MINECRAFT, it is highly unlikely minecraft will work! STOP NOW, get a clean copy and try again!
      2014-08-08 22:04:04 [GRAVE] [ForgeModLoader] FML has been ordered to ignore the invalid or missing minecraft certificate. This is very likely to cause a problem!
      2014-08-08 22:04:04 [GRAVE] [ForgeModLoader] Technical information: ClientBrandRetriever was at jar:file:/C:/Users/Jean-Baptiste/.gradle/caches/minecraft/net/minecraftforge/forge/1.6.4-9.11.1.964/forge-1.6.4-9.11.1.964-mcp.jar!/net/minecraft/client/ClientBrandRetriever.class, there were 0 certificates for it
      2014-08-08 22:04:04 [GRAVE] [ForgeModLoader] FML appears to be missing any signature data. This is not a good thing
      2014-08-08 22:04:04 [INFOS] [ForgeModLoader] Calling tweak class cpw.mods.fml.relauncher.CoreModManager$FMLPluginWrapper
      2014-08-08 22:04:04 [INFOS] [STDOUT] Loaded 110 rules from AccessTransformer config file forge_at.cfg
      2014-08-08 22:04:04 [INFOS] [ForgeModLoader] Calling tweak class cpw.mods.fml.common.launcher.FMLDeobfTweaker
      2014-08-08 22:04:04 [INFOS] [ForgeModLoader] Launching wrapped minecraft {net.minecraft.client.main.Main}
      2014-08-08 22:04:05 [INFOS] [Minecraft-Client] Setting user: TheAmateis
      2014-08-08 22:04:07 [INFOS] [Minecraft-Client] LWJGL Version: 2.9.0
      2014-08-08 22:04:07 [INFOS] [Minecraft-Client] Reloading ResourceManager: Default
      2014-08-08 22:04:08 [INFOS] [MinecraftForge] Attempting early MinecraftForge initialization
      2014-08-08 22:04:08 [INFOS] [STDOUT] MinecraftForge v9.11.1.964 Initialized
      2014-08-08 22:04:08 [INFOS] [ForgeModLoader] MinecraftForge v9.11.1.964 Initialized
      2014-08-08 22:04:08 [INFOS] [STDOUT] Replaced 112 ore recipies
      2014-08-08 22:04:08 [INFOS] [MinecraftForge] Completed early MinecraftForge initialization
      2014-08-08 22:04:08 [INFOS] [ForgeModLoader] Reading custom logging properties from C:\Users\Jean-Baptiste\Desktop\Modding\JAVA\ViruZ\Forge\eclipse\config\logging.properties
      2014-08-08 22:04:08 [DÉSACTIVÉ] [ForgeModLoader] Logging level for ForgeModLoader logging is set to ALL
      2014-08-08 22:04:09 [INFOS] [ForgeModLoader] Searching C:\Users\Jean-Baptiste\Desktop\Modding\JAVA\ViruZ\Forge\eclipse\mods for mods
      2014-08-08 22:04:13 [GRAVE] [ForgeModLoader] FML has detected a mod that is using a package name based on 'net.minecraft.src' : net.minecraft.src.Start. This is generally a severe programming error. There should be no mod code in the minecraft namespace. MOVE YOUR MOD! If you're in eclipse, select your source code and 'refactor' it into a new package. Go on. DO IT NOW!
      2014-08-08 22:04:13 [GRAVE] [ForgeModLoader] FML has detected a mod that is using a package name based on 'net.minecraft.src' : net.minecraft.src.FMLRenderAccessLibrary. This is generally a severe programming error. There should be no mod code in the minecraft namespace. MOVE YOUR MOD! If you're in eclipse, select your source code and 'refactor' it into a new package. Go on. DO IT NOW!
      2014-08-08 22:04:13 [INFOS] [ForgeModLoader] Forge Mod Loader has identified 7 mods to load
      2014-08-08 22:04:13 [INFOS] [mcp] Activating mod mcp
      2014-08-08 22:04:13 [INFOS] [FML] Activating mod FML
      2014-08-08 22:04:13 [INFOS] [Forge] Activating mod Forge
      2014-08-08 22:04:13 [INFOS] [FlansMod] Activating mod FlansMod
      2014-08-08 22:04:13 [INFOS] [JoypadSplitscreenMod] Activating mod JoypadSplitscreenMod
      2014-08-08 22:04:13 [INFOS] [AnimationAPI] Activating mod AnimationAPI
      2014-08-08 22:04:13 [INFOS] [ViruZ] Activating mod ViruZ
      2014-08-08 22:04:13 [AVERTISSEMENT] [Flan's Mod] Mod Flan's Mod is missing a pack.mcmeta file, things may not work well
      2014-08-08 22:04:13 [AVERTISSEMENT] [Joypad / SplitScreen Mod] Mod Joypad / SplitScreen Mod is missing a pack.mcmeta file, things may not work well
      2014-08-08 22:04:13 [AVERTISSEMENT] [AnimationAPI] Mod AnimationAPI is missing a pack.mcmeta file, things may not work well
      2014-08-08 22:04:13 [AVERTISSEMENT] [ViruZ] Mod ViruZ is missing a pack.mcmeta file, things may not work well
      2014-08-08 22:04:13 [INFOS] [Minecraft-Client] Reloading ResourceManager: Default, FMLFileResourcePack:Forge Mod Loader, FMLFileResourcePack:Minecraft Forge, FMLFileResourcePack:Flan's Mod, FMLFileResourcePack:Joypad / SplitScreen Mod, FMLFileResourcePack:AnimationAPI, FMLFileResourcePack:ViruZ
      2014-08-08 22:04:13 [INFOS] [ForgeModLoader] Registering Forge Packet Handler
      2014-08-08 22:04:13 [INFOS] [ForgeModLoader] Succeeded registering Forge Packet Handler
      2014-08-08 22:04:13 [AVERTISSEMENT] [ForgeModLoader] The mod id FlansMod attempted to register channels without specifying a packet handler
      2014-08-08 22:04:13 [INFOS] [ForgeModLoader] Configured a dormant chunk cache size of 0
      2014-08-08 22:04:13 [INFOS] [STDOUT] Flan's Mod : Preinitializing Flan's mod.
      2014-08-08 22:04:13 [INFOS] [STDOUT] Flan's Mod : Preinitializing complete.
      2014-08-08 22:04:13 [INFOS] [ForgeModLoader] preInit
      2014-08-08 22:04:13 [INFOS] [ForgeModLoader] Setting shared profile to false
      2014-08-08 22:04:13 [INFOS] [ForgeModLoader] Deleted category -Global- key SharedProfile
      2014-08-08 22:04:13 [INFOS] [ForgeModLoader] updateKey updated -Global-:SharedProfile with false
      2014-08-08 22:04:14 [INFOS] [ForgeModLoader] TheAmateis's JoyNo == -1 (). SharedProfile = false. GrabMouse = false. invertYAxis = false. ConfigVersion 0.1\. Game Sensitivity multiplier: 40\. Menu Sensitivity multiplier: 10
      2014-08-08 22:04:14 [INFOS] [ForgeModLoader] Deleted category Joypad-TheAmateis key ConfigVersion
      2014-08-08 22:04:14 [INFOS] [ForgeModLoader] updateKey updated Joypad-TheAmateis:ConfigVersion with 0.1
      2014-08-08 22:04:14 [GRAVE] [ForgeModLoader] Found anonymous item of class viruz.zeamateis.backpack.ItemBackpackBase with ID 22100 owned by mod ViruZ, this item will NOT survive a 1.7 upgrade!
      2014-08-08 22:04:15 [GRAVE] [Minecraft-Client] Using missing texture, unable to load: minecraft:textures/blocks/MISSING_ICON_TILE_1011_workingTable.png
      2014-08-08 22:04:15 [GRAVE] [Minecraft-Client] Using missing texture, unable to load: minecraft:textures/blocks/MISSING_ICON_TILE_1008_campfireBurning.png
      2014-08-08 22:04:15 [GRAVE] [Minecraft-Client] Using missing texture, unable to load: minecraft:textures/blocks/MISSING_ICON_TILE_1013_woodenCrossTomb.png
      2014-08-08 22:04:15 [GRAVE] [Minecraft-Client] Using missing texture, unable to load: minecraft:textures/blocks/MISSING_ICON_TILE_1015_barricades.png
      2014-08-08 22:04:15 [GRAVE] [Minecraft-Client] Using missing texture, unable to load: minecraft:textures/blocks/MISSING_ICON_TILE_1007_campfireIdle.png
      2014-08-08 22:04:16 [INFOS] [STDOUT] Flan's Mod : Loading Flan's mod.
      2014-08-08 22:04:16 [INFOS] [STDOUT] Flan's Mod : Loaded textures and models.
      2014-08-08 22:04:16 [INFOS] [STDOUT] Flan's Mod : Loaded bullets.
      2014-08-08 22:04:16 [INFOS] [STDOUT] Flan's Mod : Loaded attachments.
      2014-08-08 22:04:16 [INFOS] [STDOUT] Flan's Mod : Loaded guns.
      2014-08-08 22:04:16 [INFOS] [STDOUT] Flan's Mod : Loaded grenades.
      2014-08-08 22:04:16 [INFOS] [STDOUT] Flan's Mod : Loaded parts.
      2014-08-08 22:04:16 [INFOS] [STDOUT] Flan's Mod : Loaded planes.
      2014-08-08 22:04:16 [INFOS] [STDOUT] Flan's Mod : Loaded vehicles.
      2014-08-08 22:04:16 [INFOS] [STDOUT] Flan's Mod : Loaded AA guns.
      2014-08-08 22:04:16 [INFOS] [STDOUT] Flan's Mod : Loaded mecha tools.
      2014-08-08 22:04:16 [INFOS] [STDOUT] Flan's Mod : Loaded mechas.
      2014-08-08 22:04:16 [INFOS] [STDOUT] Flan's Mod : Loaded tools.
      2014-08-08 22:04:16 [INFOS] [STDOUT] Flan's Mod : Loaded gun boxes.
      2014-08-08 22:04:16 [INFOS] [STDOUT] Flan's Mod : Loaded armour.
      2014-08-08 22:04:16 [INFOS] [STDOUT] Flan's Mod : Loaded classes.
      2014-08-08 22:04:16 [INFOS] [STDOUT] Flan's Mod : Loaded teams.
      2014-08-08 22:04:16 [INFOS] [STDOUT] Flan's Mod : Loaded recipes.
      2014-08-08 22:04:16 [INFOS] [STDOUT] Flan's Mod : Loading Flan's mod.
      2014-08-08 22:04:16 [INFOS] [STDOUT] Flan's Mod : Loading complete.
      2014-08-08 22:04:16 [INFOS] [ForgeModLoader] init
      2014-08-08 22:04:16 [INFOS] [ForgeModLoader] Replaced mousehelper in Minecraft with JoypadMouseHelper
      2014-08-08 22:04:17 [INFOS] [STDOUT] [Flan] Hooking complete.
      2014-08-08 22:04:17 [INFOS] [ForgeModLoader] postInit
      2014-08-08 22:04:17 [INFOS] [ForgeModLoader] Minecraft Joypad (Controller) Mod v1.6.4 by Ljubomir Simin & Andrew Hickey
      –-
      2014-08-08 22:04:17 [INFOS] [ForgeModLoader] Initializing Controllers
      2014-08-08 22:04:17 [INFOS] [ForgeModLoader] Found 3 controller(s) in total.
      2014-08-08 22:04:17 [INFOS] [ForgeModLoader] Found controller Toshiba Hotkey Driver (0)
      2014-08-08 22:04:17 [INFOS] [ForgeModLoader] It has 2 buttons.
      2014-08-08 22:04:17 [INFOS] [ForgeModLoader] It has 0 axes.
      2014-08-08 22:04:17 [INFOS] [ForgeModLoader] This controller does not meet the input requirements
      2014-08-08 22:04:17 [INFOS] [ForgeModLoader] –-
      2014-08-08 22:04:17 [INFOS] [ForgeModLoader] Found controller Toshiba Hotkey Driver (1)
      2014-08-08 22:04:17 [INFOS] [ForgeModLoader] It has 1 buttons.
      2014-08-08 22:04:17 [INFOS] [ForgeModLoader] It has 0 axes.
      2014-08-08 22:04:17 [INFOS] [ForgeModLoader] This controller does not meet the input requirements
      2014-08-08 22:04:17 [INFOS] [ForgeModLoader] –-
      2014-08-08 22:04:17 [INFOS] [ForgeModLoader] Found controller Toshiba Hotkey Driver (2)
      2014-08-08 22:04:17 [INFOS] [ForgeModLoader] It has 5 buttons.
      2014-08-08 22:04:17 [INFOS] [ForgeModLoader] It has 0 axes.
      2014-08-08 22:04:17 [INFOS] [ForgeModLoader] This controller does not meet the input requirements
      2014-08-08 22:04:17 [INFOS] [ForgeModLoader] –-
      2014-08-08 22:04:17 [INFOS] [ForgeModLoader] Found 0 valid controllers!
      2014-08-08 22:04:17 [AVERTISSEMENT] [ForgeModLoader] No joypad set up for this session.
      2014-08-08 22:04:17 [INFOS] [ForgeModLoader] Creating VirtualKeyboard
      2014-08-08 22:04:17 [INFOS] [ForgeModLoader] Creating VirtualMouse
      2014-08-08 22:04:17 [INFOS] [ForgeModLoader] Creating McGuiHelper
      2014-08-08 22:04:17 [INFOS] [ForgeModLoader] Forge Mod Loader has successfully loaded 7 mods
      2014-08-08 22:04:17 [AVERTISSEMENT] [Flan's Mod] Mod Flan's Mod is missing a pack.mcmeta file, things may not work well
      2014-08-08 22:04:17 [AVERTISSEMENT] [Joypad / SplitScreen Mod] Mod Joypad / SplitScreen Mod is missing a pack.mcmeta file, things may not work well
      2014-08-08 22:04:17 [AVERTISSEMENT] [AnimationAPI] Mod AnimationAPI is missing a pack.mcmeta file, things may not work well
      2014-08-08 22:04:17 [AVERTISSEMENT] [ViruZ] Mod ViruZ is missing a pack.mcmeta file, things may not work well
      2014-08-08 22:04:17 [INFOS] [Minecraft-Client] Reloading ResourceManager: Default, FMLFileResourcePack:Forge Mod Loader, FMLFileResourcePack:Minecraft Forge, FMLFileResourcePack:Flan's Mod, FMLFileResourcePack:Joypad / SplitScreen Mod, FMLFileResourcePack:AnimationAPI, FMLFileResourcePack:ViruZ
      2014-08-08 22:04:17 [GRAVE] [Minecraft-Client] Using missing texture, unable to load: minecraft:textures/blocks/MISSING_ICON_TILE_1011_workingTable.png
      2014-08-08 22:04:17 [GRAVE] [Minecraft-Client] Using missing texture, unable to load: minecraft:textures/blocks/MISSING_ICON_TILE_1008_campfireBurning.png
      2014-08-08 22:04:17 [GRAVE] [Minecraft-Client] Using missing texture, unable to load: minecraft:textures/blocks/MISSING_ICON_TILE_1013_woodenCrossTomb.png
      2014-08-08 22:04:17 [GRAVE] [Minecraft-Client] Using missing texture, unable to load: minecraft:textures/blocks/MISSING_ICON_TILE_1015_barricades.png
      2014-08-08 22:04:17 [GRAVE] [Minecraft-Client] Using missing texture, unable to load: minecraft:textures/blocks/MISSING_ICON_TILE_1007_campfireIdle.png
      2014-08-08 22:04:18 [INFOS] [STDOUT]
      2014-08-08 22:04:18 [INFOS] [STDOUT] Starting up SoundSystem…
      2014-08-08 22:04:18 [INFOS] [STDOUT] Initializing LWJGL OpenAL
      2014-08-08 22:04:18 [INFOS] [STDOUT] (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
      2014-08-08 22:04:18 [INFOS] [STDOUT] OpenAL initialized.
      2014-08-08 22:04:18 [INFOS] [STDOUT]
      2014-08-08 22:04:18 [AVERTISSEMENT] [Minecraft-Client] Failed to load texture: http://skins.minecraft.net/MinecraftSkins/TheAmateis.png
      java.io.FileNotFoundException: http://skins.minecraft.net/MinecraftSkins/TheAmateis.png
      at net.minecraft.client.resources.SimpleReloadableResourceManager.getResource(SimpleReloadableResourceManager.java:53)
      at net.minecraft.client.renderer.texture.SimpleTexture.loadTexture(SimpleTexture.java:26)
      at net.minecraft.client.renderer.texture.TextureManager.loadTexture(TextureManager.java:69)
      at net.minecraft.client.renderer.texture.TextureManager.bindTexture(TextureManager.java:37)
      at viruz.zeamateis.gui.minecraft.GuiMainMenuViruZ.drawFakePlayer(GuiMainMenuViruZ.java:521)
      at viruz.zeamateis.gui.minecraft.GuiMainMenuViruZ.fakePlayer(GuiMainMenuViruZ.java:488)
      at viruz.zeamateis.gui.minecraft.GuiMainMenuViruZ.drawScreen(GuiMainMenuViruZ.java:607)
      at net.minecraft.client.renderer.EntityRenderer.updateCameraAndRender(EntityRenderer.java:1036)
      at net.minecraft.client.Minecraft.runGameLoop(Minecraft.java:946)
      at net.minecraft.client.Minecraft.run(Minecraft.java:838)
      at net.minecraft.client.main.Main.main(Main.java:101)
      at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
      at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
      at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
      at java.lang.reflect.Method.invoke(Unknown Source)
      at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
      at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
      2014-08-08 22:04:19 [GRAVE] [Minecraft-Client] Realms: Server not available!
      2014-08-08 22:07:33 [INFOS] [Minecraft-Client] Stopping!
      2014-08-08 22:07:33 [INFOS] [STDOUT]
      2014-08-08 22:07:33 [INFOS] [STDOUT] SoundSystem shutting down…
      2014-08-08 22:07:33 [INFOS] [STDOUT] Author: Paul Lamb, www.paulscode.com
      2014-08-08 22:07:33 [INFOS] [STDOUT]
      
      

      :::

      Un petit Screen de ce qui marche pas:

      Si je t'ai filé un coup de main n'oublie pas le + / -
      Par contre évite les demandes d'aides en MP, tu sera sympa'

      La JavaDoc c'est comme le PQ, ça sert à ce démerder tous seul. -Victor Hugo- 2017

      Une superbe API pour animer vos super modèles CraftStudio dans Minecraft !

      1 réponse Dernière réponse Répondre Citer 0
      • robin4002
        robin4002 Moddeurs confirmés Rédacteurs Administrateurs dernière édition par

        Normal, tu essayes de lire directement un fichier distant.
        Il faut download la texture.
        Regardes le code du rendu de la tête de joueur.

        1 réponse Dernière réponse Répondre Citer 0
        • Ama
          Ama dernière édition par

          RenderPlayer ?


          Je comptais me serveur du tutoriel pour les capes sur votre serveur mais il existe plus ?

          Si je t'ai filé un coup de main n'oublie pas le + / -
          Par contre évite les demandes d'aides en MP, tu sera sympa'

          La JavaDoc c'est comme le PQ, ça sert à ce démerder tous seul. -Victor Hugo- 2017

          Une superbe API pour animer vos super modèles CraftStudio dans Minecraft !

          1 réponse Dernière réponse Répondre Citer 0
          • robin4002
            robin4002 Moddeurs confirmés Rédacteurs Administrateurs dernière édition par

            net.minecraft.client.renderer.tileentity.TileEntitySkullRenderer
            En 1.7.10 il faut comme ça, mais en 1.6.4 c’est différent :

            ResourceLocation resourcelocation = AbstractClientPlayer.locationStevePng;
            
            if (p_152674_7_ != null)
            {
            Minecraft minecraft = Minecraft.getMinecraft();
            Map map = minecraft.func_152342_ad().func_152788_a(p_152674_7_);
            
            if (map.containsKey(Type.SKIN))
            {
            resourcelocation = minecraft.func_152342_ad().func_152792_a((MinecraftProfileTexture)map.get(Type.SKIN), Type.SKIN);
            }
            }
            
            this.bindTexture(resourcelocation);
            

            Le tutoriel sur les capes a été supprimé car Mojang interdit de faire de capes customs, même si c’est pas pour être vendu.

            1 réponse Dernière réponse Répondre Citer 0
            • Ama
              Ama dernière édition par

              Ah ok pour les capes et je vais tester cette fonction du coup on verra bien


              J’arrive à afficher le steve mais pas le skin du joueur

              Mes codes

              ResourceLocation resourcelocation = AbstractClientPlayer.locationStevePng;
              
              

              et

              if (string != null && string.length() > 0)
              {
              resourcelocation = AbstractClientPlayer.getLocationSkull(string);
              AbstractClientPlayer.getDownloadImageSkin(resourcelocation, string);
              }
              
              this.mc.renderEngine.bindTexture(resourcelocation);
              

              Si je t'ai filé un coup de main n'oublie pas le + / -
              Par contre évite les demandes d'aides en MP, tu sera sympa'

              La JavaDoc c'est comme le PQ, ça sert à ce démerder tous seul. -Victor Hugo- 2017

              Une superbe API pour animer vos super modèles CraftStudio dans Minecraft !

              1 réponse Dernière réponse Répondre Citer 0
              • robin4002
                robin4002 Moddeurs confirmés Rédacteurs Administrateurs dernière édition par

                Tu peux envoyer tout le code ?

                1 réponse Dernière réponse Répondre Citer 0
                • Ama
                  Ama dernière édition par

                  Voilà le code complet

                  :::

                  package viruz.zeamateis.gui.minecraft;
                  
                  import java.awt.Cursor;
                  import java.awt.Desktop;
                  import java.awt.Menu;
                  import java.awt.Window;
                  import java.io.BufferedReader;
                  import java.io.InputStreamReader;
                  import java.net.URL;
                  import java.util.Calendar;
                  import java.util.Date;
                  import java.util.Map;
                  import java.util.Random;
                  import java.util.logging.Level;
                  import java.util.logging.Logger;
                  
                  import net.minecraft.client.Minecraft;
                  import net.minecraft.client.entity.AbstractClientPlayer;
                  import net.minecraft.client.gui.GuiButton;
                  import net.minecraft.client.gui.GuiMultiplayer;
                  import net.minecraft.client.gui.GuiOptions;
                  import net.minecraft.client.gui.GuiScreen;
                  import net.minecraft.client.gui.GuiSelectWorld;
                  import net.minecraft.client.gui.ScaledResolution;
                  import net.minecraft.client.main.Main;
                  import net.minecraft.client.model.ModelSkeletonHead;
                  import net.minecraft.client.multiplayer.LanServerList;
                  import net.minecraft.client.multiplayer.ServerData;
                  import net.minecraft.client.multiplayer.ThreadLanServerFind;
                  import net.minecraft.client.renderer.OpenGlHelper;
                  import net.minecraft.client.renderer.RenderHelper;
                  import net.minecraft.client.renderer.Tessellator;
                  import net.minecraft.client.renderer.entity.RenderManager;
                  import net.minecraft.client.renderer.texture.DynamicTexture;
                  import net.minecraft.client.resources.I18n;
                  import net.minecraft.entity.EntityLivingBase;
                  import net.minecraft.util.EnumChatFormatting;
                  import net.minecraft.util.MathHelper;
                  import net.minecraft.util.ResourceLocation;
                  
                  import org.lwjgl.opengl.GL11;
                  import org.lwjgl.opengl.GL12;
                  import org.lwjgl.util.glu.Project;
                  
                  import viruz.zeamateis.miscellaneous.Accentuation;
                  import viruz.zeamateis.model.ModelFakePlayer;
                  import viruz.zeamateis.model.mob.ModelCrawler;
                  import cpw.mods.fml.client.FMLClientHandler;
                  import cpw.mods.fml.relauncher.Side;
                  import cpw.mods.fml.relauncher.SideOnly;
                  
                  @SideOnly(Side.CLIENT)
                  public class GuiMainMenuViruZ extends GuiScreen
                  {
                  /** The RNG used by the Main Menu Screen. */
                  private static final Random rand = new Random();
                  
                  /** Counts the number of screen updates. */
                  private float updateCounter;
                  
                  /** Timer used to rotate the panorama, increases every tick. */
                  private int panoramaTimer;
                  
                  /**
                  * Texture allocated for the current viewport of the main menu's panorama background.
                  */
                  private DynamicTexture viewportTexture;
                  private boolean field_96141_q = true;
                  private static boolean field_96140_r;
                  private static boolean field_96139_s;
                  private final Object field_104025_t = new Object();
                  private String field_92025_p;
                  private String field_104024_v;
                  private static final ResourceLocation minecraftTitleTextures = new ResourceLocation("viruz:title/vzlogo.png");
                  
                  /** An array of all the paths to the panorama pictures. */
                  private static final ResourceLocation[] titlePanoramaPaths = new ResourceLocation[] {new ResourceLocation("textures/gui/title/background/panorama_0.png"), new ResourceLocation("textures/gui/title/background/panorama_1.png"), new ResourceLocation("textures/gui/title/background/panorama_2.png"), new ResourceLocation("textures/gui/title/background/panorama_3.png"), new ResourceLocation("textures/gui/title/background/panorama_4.png"), new ResourceLocation("textures/gui/title/background/panorama_5.png")};
                  
                  private ResourceLocation field_110351_G;
                  
                  private String text = readFile("http://viruz.fr/ViruZ/Launcher%201.6/News/ViruZ.txt");
                  private int textPosition;
                  
                  /** The 'Direct Connect' button was clicked */
                  private boolean directClicked;
                  
                  /** Instance of ServerData. */
                  private ServerData theServerData;
                  private LanServerList localNetworkServerList;
                  private ThreadLanServerFind localServerFindThread;
                  
                  private GuiButton buttonONOFF;
                  
                  private static ModelFakePlayer fakePlayer = new ModelFakePlayer();
                  private static final ResourceLocation playerSkin = new ResourceLocation("");
                  ResourceLocation resourcelocation = AbstractClientPlayer.locationStevePng;
                  private String string;
                  private float field_74209_t;
                  private float field_74208_u;
                  private float rotation;
                  private float speedRotation = 0.5F;
                  
                  private static String newsComponent()
                  {
                  Calendar calendar = Calendar.getInstance();
                  calendar.setTime(new Date());
                  
                  String news = "";
                  
                  if(calendar.get(2) + 1 == 8 && calendar.get(5) >= 1 && calendar.get(5) <= 31)
                  {
                  news = EnumChatFormatting.GOLD + "(New !)";
                  }
                  return news;
                  }
                  
                  private static String readFile(String url)
                  {
                  String text = "";
                  try
                  {
                  URL location = new URL(url);
                  BufferedReader in = new BufferedReader(new InputStreamReader(location.openStream()));
                  text = in.readLine();
                  }
                  catch (Exception e)
                  {
                  System.out.println(e);
                  }
                  return text;
                  }
                  
                  public GuiMainMenuViruZ()
                  {
                  this.updateCounter = rand.nextFloat();
                  }
                  
                  /**
                  * Called from the main game loop to update the screen.
                  */
                  public void updateScreen()
                  {
                  ++this.panoramaTimer;
                  
                  if (textPosition < 0 - mc.fontRenderer.getStringWidth(text))
                  {
                  textPosition = width / 2 + 220;
                  }
                  
                  textPosition -= 2;
                  }
                  
                  /**
                  * Returns true if this GUI should pause the game when it is displayed in single-player
                  */
                  public boolean doesGuiPauseGame()
                  {
                  return false;
                  }
                  
                  /**
                  * Fired when a key is typed. This is the equivalent of KeyListener.keyTyped(KeyEvent e).
                  */
                  protected void keyTyped(char par1, int par2) {}
                  
                  /**
                  * Adds the buttons (and other controls) to the screen in question.
                  */
                  public void initGui()
                  {
                  this.viewportTexture = new DynamicTexture(256, 256);
                  this.field_110351_G = this.mc.getTextureManager().getDynamicTextureLocation("background", this.viewportTexture);
                  Calendar calendar = Calendar.getInstance();
                  calendar.setTime(new Date());
                  
                  if (calendar.get(2) + 1 == 11 && calendar.get(5) == 9)
                  {
                  this.text = "Bon anniversaire, ez !";
                  }
                  else if (calendar.get(2) + 1 == 6 && calendar.get(5) == 1)
                  {
                  this.text = "Bon anniversaire, Notch !";
                  }
                  else if (calendar.get(2) + 1 == 12 && calendar.get(5) == 24)
                  {
                  this.text = "Joyeux No" + Accentuation.E_Tremat +"l !";
                  }
                  else if (calendar.get(2) + 1 == 1 && calendar.get(5) == 1)
                  {
                  this.text = "Bonne ann" + Accentuation.E_Aigu + "e !";
                  }
                  else if (calendar.get(2) + 1 == 10 && calendar.get(5) == 31)
                  {
                  this.text = EnumChatFormatting.DARK_RED + "Viru" + EnumChatFormatting.DARK_GREEN + "Z " + EnumChatFormatting.WHITE + Accentuation.A_Grave + " 1 an !";
                  }
                  else if (calendar.get(2) + 1 == 4 && calendar.get(5) == 5)
                  {
                  this.text = "Bon anniversaire, ZeAmateis !";
                  }
                  else if (calendar.get(2) + 1 == 9 && calendar.get(5) == 3)
                  {
                  this.text = "Bon anniversaire, Tiarnan !";
                  }
                  
                  boolean flag = true;
                  int i = this.height / 4 + 48;
                  
                  this.addViruZButtons(i, 24);
                  
                  }
                  
                  private void addViruZButtons(int par1, int par2)
                  {
                  Calendar calendar = Calendar.getInstance();
                  calendar.setTime(new Date());
                  
                  int i = this.height / 4 + 48;
                  
                  this.buttonList.add(new GuiButton(0, this.width / 2 - 100, i + 72 + 12, 98, 20, I18n.getString("menu.options")));
                  this.buttonList.add(new GuiButton(1, this.width / 2 - 100, i - 25 + 12, 150, 20, I18n.getString("Serveur PVE/PVP")));
                  
                  /*if(this.mc.getSession().getUsername().equals("TheAmateis") || this.mc.getSession().getUsername().equals("IcyFlurry") || this.mc.getSession().getUsername().equals("hugolc"))
                  {*/
                  this.buttonList.add(new GuiButton(2, this.width / 2 - 25, 110 + 12, 50, 20, I18n.getString("Solo")));
                  //}
                  
                  this.buttonList.add(new GuiButton(3, this.width / 2 + 2, i + 49 + 12, 98, 20, I18n.getString(EnumChatFormatting.DARK_RED + "Viru" + EnumChatFormatting.DARK_GREEN + "Z" + EnumChatFormatting.WHITE + ".fr")));
                  this.buttonList.add(new GuiButton(4, this.width / 2 - 100, i + 49 + 12, 98, 20, I18n.getString(EnumChatFormatting.DARK_RED + "Foru" + EnumChatFormatting.DARK_GREEN + "m")));
                  this.buttonList.add(new GuiButton(5, this.width / 2 - 100, i + 25 + 12, 98, 20, I18n.getString(EnumChatFormatting.WHITE + "Wiki" + EnumChatFormatting.DARK_GREEN + "Z")));
                  
                  this.buttonList.add(new GuiButton(7, this.width / 2 + 2, i + 72 + 12, 98, 20, I18n.getString("menu.quit")));
                  
                  this.buttonList.add(new GuiButton(9, this.width / 2 + 2, i + 25 + 12, 98, 20, I18n.getString("Cr" + Accentuation.E_Aigu + "dits " + newsComponent())));
                  }
                  
                  /**
                  * Fired when a control is clicked. This is the equivalent of ActionListener.actionPerformed(ActionEvent e).
                  */
                  protected void actionPerformed(GuiButton par1GuiButton)
                  {
                  if (par1GuiButton.id == 0)
                  {
                  this.mc.displayGuiScreen(new GuiOptions(this, this.mc.gameSettings));
                  }
                  
                  if (par1GuiButton.id == 1)
                  {
                  /*if(this.mc.getSession().getUsername().equals("TheAmateis"))
                  {*/
                  this.mc.displayGuiScreen(new GuiMultiplayer(this));
                  /* }
                  else
                  {
                  this.mc.displayGuiScreen(new GuiConnecting(this, this.mc, "pve.viruz.fr", 33200));
                  }*/
                  }
                  
                  if (par1GuiButton.id == 2)
                  {
                  this.mc.displayGuiScreen(new GuiSelectWorld(this));
                  }
                  
                  if (par1GuiButton.id == 3)
                  {
                  {
                  
                  Desktop desktop = null;
                  java.net.URI url;
                  try {
                  url = new java.net.URI("http://viruz.fr");
                  if (Desktop.isDesktopSupported())
                  {
                  desktop = Desktop.getDesktop();
                  desktop.browse(url);
                  }
                  }
                  catch (Exception ex) {
                  Logger.getLogger(Menu.class.getName()).log(Level.SEVERE, null, ex);
                  }
                  }
                  }
                  if (par1GuiButton.id == 4)
                  {
                  {
                  
                  Desktop desktop = null;
                  java.net.URI url;
                  try {
                  url = new java.net.URI("http://viruz.fr/forum/");
                  if (Desktop.isDesktopSupported())
                  {
                  desktop = Desktop.getDesktop();
                  desktop.browse(url);
                  }
                  }
                  catch (Exception ex) {
                  Logger.getLogger(Menu.class.getName()).log(Level.SEVERE, null, ex);
                  }
                  }
                  }
                  if (par1GuiButton.id == 5)
                  {
                  {
                  Desktop desktop = null;
                  java.net.URI url;
                  try {
                  url = new java.net.URI("http://viruz.fr/forum/viewforum.php?f=18");
                  if (Desktop.isDesktopSupported())
                  {
                  desktop = Desktop.getDesktop();
                  desktop.browse(url);
                  }
                  }
                  catch (Exception ex) {
                  Logger.getLogger(Menu.class.getName()).log(Level.SEVERE, null, ex);
                  }
                  }
                  }
                  
                  if (par1GuiButton.id == 7)
                  {
                  this.mc.shutdown();
                  }
                  
                  if (par1GuiButton.id == 9)
                  {
                  this.mc.displayGuiScreen(new GuiCredits(this));
                  }
                  
                  }
                  
                  /**
                  * Draws the main menu panorama
                  */
                  private void drawPanorama(int par1, int par2, float par3)
                  {
                  Tessellator tessellator = Tessellator.instance;
                  GL11.glMatrixMode(GL11.GL_PROJECTION);
                  GL11.glPushMatrix();
                  GL11.glLoadIdentity();
                  Project.gluPerspective(120.0F, 1.0F, 0.05F, 10.0F);
                  GL11.glMatrixMode(GL11.GL_MODELVIEW);
                  GL11.glPushMatrix();
                  GL11.glLoadIdentity();
                  GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
                  GL11.glRotatef(180.0F, 1.0F, 0.0F, 0.0F);
                  GL11.glEnable(GL11.GL_BLEND);
                  GL11.glDisable(GL11.GL_ALPHA_TEST);
                  GL11.glDisable(GL11.GL_CULL_FACE);
                  GL11.glDepthMask(false);
                  GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
                  byte b0 = 8;
                  
                  for (int k = 0; k < b0 * b0; ++k)
                  {
                  GL11.glPushMatrix();
                  float f1 = ((float)(k % b0) / (float)b0 - 0.5F) / 64.0F;
                  float f2 = ((float)(k / b0) / (float)b0 - 0.5F) / 64.0F;
                  float f3 = 0.0F;
                  GL11.glTranslatef(f1, f2, f3);
                  GL11.glRotatef(MathHelper.sin(((float)this.panoramaTimer + par3) / 400.0F) * 25.0F + 20.0F, 1.0F, 0.0F, 0.0F);
                  GL11.glRotatef(-((float)this.panoramaTimer + par3) * 0.1F, 0.0F, 1.0F, 0.0F);
                  
                  for (int l = 0; l < 6; ++l)
                  {
                  GL11.glPushMatrix();
                  
                  if (l == 1)
                  {
                  GL11.glRotatef(90.0F, 0.0F, 1.0F, 0.0F);
                  }
                  
                  if (l == 2)
                  {
                  GL11.glRotatef(180.0F, 0.0F, 1.0F, 0.0F);
                  }
                  
                  if (l == 3)
                  {
                  GL11.glRotatef(-90.0F, 0.0F, 1.0F, 0.0F);
                  }
                  
                  if (l == 4)
                  {
                  GL11.glRotatef(90.0F, 1.0F, 0.0F, 0.0F);
                  }
                  
                  if (l == 5)
                  {
                  GL11.glRotatef(-90.0F, 1.0F, 0.0F, 0.0F);
                  }
                  
                  this.mc.getTextureManager().bindTexture(titlePanoramaPaths[l]);
                  tessellator.startDrawingQuads();
                  tessellator.setColorRGBA_I(16777215, 255 / (k + 1));
                  float f4 = 0.0F;
                  tessellator.addVertexWithUV(-1.0D, -1.0D, 1.0D, (double)(0.0F + f4), (double)(0.0F + f4));
                  tessellator.addVertexWithUV(1.0D, -1.0D, 1.0D, (double)(1.0F - f4), (double)(0.0F + f4));
                  tessellator.addVertexWithUV(1.0D, 1.0D, 1.0D, (double)(1.0F - f4), (double)(1.0F - f4));
                  tessellator.addVertexWithUV(-1.0D, 1.0D, 1.0D, (double)(0.0F + f4), (double)(1.0F - f4));
                  tessellator.draw();
                  GL11.glPopMatrix();
                  }
                  
                  GL11.glPopMatrix();
                  GL11.glColorMask(true, true, true, false);
                  }
                  
                  tessellator.setTranslation(0.0D, 0.0D, 0.0D);
                  GL11.glColorMask(true, true, true, true);
                  GL11.glMatrixMode(GL11.GL_PROJECTION);
                  GL11.glPopMatrix();
                  GL11.glMatrixMode(GL11.GL_MODELVIEW);
                  GL11.glPopMatrix();
                  GL11.glDepthMask(true);
                  GL11.glEnable(GL11.GL_CULL_FACE);
                  GL11.glEnable(GL11.GL_ALPHA_TEST);
                  GL11.glEnable(GL11.GL_DEPTH_TEST);
                  }
                  
                  /**
                  * Rotate and blurs the skybox view in the main menu
                  */
                  private void rotateAndBlurSkybox(float par1)
                  {
                  this.mc.getTextureManager().bindTexture(this.field_110351_G);
                  GL11.glCopyTexSubImage2D(GL11.GL_TEXTURE_2D, 0, 0, 0, 0, 0, 256, 256);
                  GL11.glEnable(GL11.GL_BLEND);
                  GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
                  GL11.glColorMask(true, true, true, false);
                  Tessellator tessellator = Tessellator.instance;
                  tessellator.startDrawingQuads();
                  byte b0 = 3;
                  
                  for (int i = 0; i < b0; ++i)
                  {
                  tessellator.setColorRGBA_F(1.0F, 1.0F, 1.0F, 1.0F / (float)(i + 1));
                  int j = this.width;
                  int k = this.height;
                  float f1 = (float)(i - b0 / 2) / 256.0F;
                  tessellator.addVertexWithUV((double)j, (double)k, (double)this.zLevel, (double)(0.0F + f1), 0.0D);
                  tessellator.addVertexWithUV((double)j, 0.0D, (double)this.zLevel, (double)(1.0F + f1), 0.0D);
                  tessellator.addVertexWithUV(0.0D, 0.0D, (double)this.zLevel, (double)(1.0F + f1), 1.0D);
                  tessellator.addVertexWithUV(0.0D, (double)k, (double)this.zLevel, (double)(0.0F + f1), 1.0D);
                  }
                  
                  tessellator.draw();
                  GL11.glColorMask(true, true, true, true);
                  }
                  
                  /**
                  * Renders the skybox in the main menu
                  */
                  private void renderSkybox(int par1, int par2, float par3)
                  {
                  GL11.glViewport(0, 0, 256, 256);
                  this.drawPanorama(par1, par2, par3);
                  GL11.glDisable(GL11.GL_TEXTURE_2D);
                  GL11.glEnable(GL11.GL_TEXTURE_2D);
                  this.rotateAndBlurSkybox(par3);
                  this.rotateAndBlurSkybox(par3);
                  this.rotateAndBlurSkybox(par3);
                  this.rotateAndBlurSkybox(par3);
                  this.rotateAndBlurSkybox(par3);
                  this.rotateAndBlurSkybox(par3);
                  this.rotateAndBlurSkybox(par3);
                  this.rotateAndBlurSkybox(par3);
                  GL11.glViewport(0, 0, this.mc.displayWidth, this.mc.displayHeight);
                  Tessellator tessellator = Tessellator.instance;
                  tessellator.startDrawingQuads();
                  float f1 = this.width > this.height ? 120.0F / (float)this.width : 120.0F / (float)this.height;
                  float f2 = (float)this.height * f1 / 256.0F;
                  float f3 = (float)this.width * f1 / 256.0F;
                  GL11.glTexParameteri(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_MIN_FILTER, GL11.GL_LINEAR);
                  GL11.glTexParameteri(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_MAG_FILTER, GL11.GL_LINEAR);
                  tessellator.setColorRGBA_F(1.0F, 1.0F, 1.0F, 1.0F);
                  int k = this.width;
                  int l = this.height;
                  tessellator.addVertexWithUV(0.0D, (double)l, (double)this.zLevel, (double)(0.5F - f2), (double)(0.5F + f3));
                  tessellator.addVertexWithUV((double)k, (double)l, (double)this.zLevel, (double)(0.5F - f2), (double)(0.5F - f3));
                  tessellator.addVertexWithUV((double)k, 0.0D, (double)this.zLevel, (double)(0.5F + f2), (double)(0.5F - f3));
                  tessellator.addVertexWithUV(0.0D, 0.0D, (double)this.zLevel, (double)(0.5F + f2), (double)(0.5F + f3));
                  tessellator.draw();
                  }
                  
                  public void fakePlayer(int par1, int par2, float par3)
                  {
                  GL11.glPushMatrix();
                  GL11.glScalef(1.0F, 1.0F, 1.0F);
                  GL11.glColor3f(1.0F, 1.0F, 1.0F);
                  drawFakePlayer(par1, par2, par3);
                  GL11.glPopMatrix();
                  }
                  
                  public void drawFakePlayer(int par0, int par1, float par2)
                  {
                  this.rotation += speedRotation;
                  if(this.rotation > 360)
                  {
                  this.rotation = 0;
                  }
                  
                  GL11.glPushMatrix();
                  GL11.glMatrixMode(5889);
                  GL11.glPushMatrix();
                  GL11.glLoadIdentity();
                  
                  ScaledResolution scaledresolution = new ScaledResolution(this.mc.gameSettings, this.mc.displayWidth, this.mc.displayHeight);
                  GL11.glViewport((scaledresolution.getScaledWidth() - 140) / 2 * scaledresolution.getScaleFactor(), (scaledresolution.getScaledHeight() - 140) / 2 * scaledresolution.getScaleFactor(), 512 * scaledresolution.getScaleFactor(), 300 * scaledresolution.getScaleFactor());
                  
                  GL11.glTranslatef(-0.45F, -0.1F, 0.0F);
                  
                  GL11.glScalef(0.66F, 0.85F, 0.66F);
                  Project.gluPerspective(90.599998F, 1.333333F, 9.0F, 180.0F);
                  float f1 = 1.0F;
                  GL11.glMatrixMode(5888);
                  GL11.glLoadIdentity();
                  RenderHelper.enableStandardItemLighting();
                  GL11.glTranslatef(0.0F, -3.6F, -16.0F);
                  GL11.glScalef(f1, f1, f1);
                  float f2 = 5.0F;
                  GL11.glScalef(4.0F, 4.0F, 4.0F);
                  GL11.glRotatef(20.0F, -1.0F, 0.0F, 0.0F);
                  if (string != null && string.length() > 0)
                  {
                  resourcelocation = AbstractClientPlayer.getLocationSkull(string);
                  AbstractClientPlayer.getDownloadImageSkin(resourcelocation, string);
                  }
                  
                  this.mc.renderEngine.bindTexture(resourcelocation);
                  //this.mc.getTextureManager().bindTexture(playerSkin);
                  GL11.glRotatef(20.0F, 1.0F, 0.0F, 0.0F);
                  float f3 = this.field_74208_u + (this.field_74209_t - this.field_74208_u) * par1;
                  GL11.glTranslatef((1.0F - f3) * 0.2F, (1.0F - f3) * 0.1F, (1.0F - f3) * 0.25F);
                  GL11.glScalef(1.1F, 1.1F, 0.5F);
                  GL11.glRotatef(this.rotation, 0.0F, 1.0F, 0.0F);
                  GL11.glRotatef(-(1.0F - f3) * 90.0F - 90.0F, 0.0F, 1.0F, 0.0F);
                  GL11.glRotatef(180.0F, 1.0F, 0.0F, 0.0F);
                  /*float f4 = this.field_74212_q + (this.field_74213_p - this.field_74212_q) * par1 + 0.25F;
                  float f5 = this.field_74212_q + (this.field_74213_p - this.field_74212_q) * par1 + 0.75F;
                  f4 = (f4 - MathHelper.truncateDoubleToInt(f4)) * 1.6F - 0.3F;
                  f5 = (f5 - MathHelper.truncateDoubleToInt(f5)) * 1.6F - 0.3F;
                  
                  if(f4 < 0.0F)
                  {
                  f4 = 0.0F;
                  }
                  
                  if(f5 < 0.0F)
                  {
                  f5 = 0.0F;
                  }
                  
                  if(f4 > 1.0F)
                  {
                  f4 = 1.0F;
                  }
                  
                  if(f5 > 1.0F)
                  {
                  f5 = 1.0F;
                  }*/
                  
                  GL11.glEnable(32826);
                  fakePlayer.render(0.0625F);
                  GL11.glDisable(32826);
                  RenderHelper.disableStandardItemLighting();
                  GL11.glMatrixMode(5889);
                  GL11.glViewport(0, 0, this.mc.displayWidth, this.mc.displayHeight);
                  GL11.glPopMatrix();
                  GL11.glMatrixMode(5888);
                  GL11.glPopMatrix();
                  RenderHelper.disableStandardItemLighting();
                  GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
                  }
                  
                  /**
                  * Draws the screen and all the components in it.
                  */
                  public void drawScreen(int par1, int par2, float par3)
                  {
                  this.renderSkybox(par1, par2, par3);
                  Tessellator tessellator = Tessellator.instance;
                  short short1 = 274;
                  int k = this.width / 2 - short1 / 2;
                  byte b0 = 30;
                  this.drawGradientRect(0, 0, this.width, this.height, -2130706433, 16777215);
                  this.drawGradientRect(0, 0, this.width, this.height, 0, Integer.MIN_VALUE);
                  this.mc.getTextureManager().bindTexture(minecraftTitleTextures);
                  GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
                  
                  if ((double)this.updateCounter < 1.0E-4D)
                  {
                  this.drawTexturedModalRect(k + 0, b0 + 0, 0, 0, 99, 44);
                  this.drawTexturedModalRect(k + 99, b0 + 0, 129, 0, 27, 44);
                  this.drawTexturedModalRect(k + 99 + 26, b0 + 0, 126, 0, 3, 44);
                  this.drawTexturedModalRect(k + 99 + 26 + 3, b0 + 0, 99, 0, 26, 44);
                  this.drawTexturedModalRect(k + 155, b0 + 0, 0, 45, 155, 44);
                  }
                  else
                  {
                  this.drawTexturedModalRect(k + 0, b0 + 0, 0, 0, 155, 44);
                  this.drawTexturedModalRect(k + 155, b0 + 0, 0, 45, 155, 44);
                  }
                  
                  //String SRV = "Vous avez lu les C.G.U " + EnumChatFormatting.RED + mc.getSession().getUsername() + EnumChatFormatting.WHITE + " ?";
                  String VZ = EnumChatFormatting.DARK_RED + "Viru" + EnumChatFormatting.DARK_GREEN + "Z";
                  String ZE = "ZeAmateis - Copyright Mojang AB";
                  
                  this.drawString(this.fontRenderer, ZE, this.width - this.fontRenderer.getStringWidth(ZE) - 2, this.height - 10, 16777215);
                  this.drawString(this.fontRenderer, VZ, 2, this.height - ( 1 * (this.fontRenderer.FONT_HEIGHT + 1)), 16777215);
                  //this.drawString(this.fontRenderer, SRV, this.width - this.fontRenderer.getStringWidth(SRV) - 2, this.height - 22, 16777215);
                  
                  drawRect(0, 0, width, 12, 0x66000000);
                  this.drawString(this.fontRenderer, text, this.textPosition, 2, 16777215);
                  
                  this.fakePlayer(par1, par2, par3);
                  
                  super.drawScreen(par1, par2, par3);
                  }
                  
                  static Minecraft func_110348_a(GuiMainMenuViruZ par0GuiMainMenu)
                  {
                  return par0GuiMainMenu.mc;
                  }
                  
                  static boolean func_110349_a(boolean par0)
                  {
                  field_96139_s = par0;
                  return par0;
                  }
                  
                  static Minecraft func_130018_c(GuiMainMenuViruZ par0GuiMainMenu)
                  {
                  return par0GuiMainMenu.mc;
                  }
                  
                  static Minecraft func_130019_d(GuiMainMenuViruZ par0GuiMainMenu)
                  {
                  return par0GuiMainMenu.mc;
                  }
                  }
                  

                  :::

                  Si je t'ai filé un coup de main n'oublie pas le + / -
                  Par contre évite les demandes d'aides en MP, tu sera sympa'

                  La JavaDoc c'est comme le PQ, ça sert à ce démerder tous seul. -Victor Hugo- 2017

                  Une superbe API pour animer vos super modèles CraftStudio dans Minecraft !

                  1 réponse Dernière réponse Répondre Citer 0
                  • robin4002
                    robin4002 Moddeurs confirmés Rédacteurs Administrateurs dernière édition par

                    Ta variable string est null, donc

                    if (string != null && string.length() > 0)
                    {
                    resourcelocation = AbstractClientPlayer.getLocationSkull(string);
                    AbstractClientPlayer.getDownloadImageSkin(resourcelocation, string);
                    }
                    

                    n’est jamais exécuté.

                    string devrait valoir le pseudo du joueur.

                    1 réponse Dernière réponse Répondre Citer 0
                    • Ama
                      Ama dernière édition par

                      Donc j’ai fait quelque chose comme ça:

                      ResourceLocation resourcelocation = AbstractClientPlayer.locationStevePng;
                      private String string = FMLClientHandler.instance().getClient().getSession().getUsername();
                      

                      et

                      if (string != null && string.length() > 0)
                      {
                      resourcelocation = AbstractClientPlayer.getLocationSkull(string);
                      AbstractClientPlayer.getDownloadImageSkin(resourcelocation, string);
                      }
                      
                      

                      Mais toujours le skin du petit mexicain, je pense que je me suis trompé quelque part

                      Si je t'ai filé un coup de main n'oublie pas le + / -
                      Par contre évite les demandes d'aides en MP, tu sera sympa'

                      La JavaDoc c'est comme le PQ, ça sert à ce démerder tous seul. -Victor Hugo- 2017

                      Une superbe API pour animer vos super modèles CraftStudio dans Minecraft !

                      1 réponse Dernière réponse Répondre Citer 0
                      • robin4002
                        robin4002 Moddeurs confirmés Rédacteurs Administrateurs dernière édition par

                        Je viens de vérifier, je ne vois pas pourquoi ça ne fonctionne pas.
                        Peut être le jeu n’a pas le temps de télécharger le skin.

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                        • Ama
                          Ama dernière édition par

                          J’ai rien dans la console qui stipule qu’il télécharge le skin, je vais test un outprint


                          J’ai fait un outprint en dessous de

                          AbstractClientPlayer.getDownloadImageSkin(resourcelocation, string);
                          

                          et le message ce répète en boucle donc il dois le télécharger non ?


                          Ah non j’ai fait le c** j’avais zapper le –username= dans les config de lancement ! ça marche !

                          Si je t'ai filé un coup de main n'oublie pas le + / -
                          Par contre évite les demandes d'aides en MP, tu sera sympa'

                          La JavaDoc c'est comme le PQ, ça sert à ce démerder tous seul. -Victor Hugo- 2017

                          Une superbe API pour animer vos super modèles CraftStudio dans Minecraft !

                          1 réponse Dernière réponse Répondre Citer 0
                          • robin4002
                            robin4002 Moddeurs confirmés Rédacteurs Administrateurs dernière édition par

                            Bravo x)

                            1 réponse Dernière réponse Répondre Citer 0
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